NazaraEngine/src/Nazara/Graphics/ElementRenderer.cpp

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// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Graphics/ElementRenderer.hpp>
#include <Nazara/Graphics/Debug.hpp>
namespace Nz
{
ElementRenderer::~ElementRenderer() = default;
void ElementRenderer::Prepare(const ViewerInstance& /*viewerInstance*/, ElementRendererData& /*rendererData*/, RenderFrame& /*currentFrame*/, std::size_t /*elementCount*/, const Pointer<const RenderElement>* /*elements*/, const RenderStates* /*renderStates*/)
{
}
void ElementRenderer::PrepareEnd(RenderFrame& /*currentFrame*/, ElementRendererData& /*rendererData*/)
{
}
void ElementRenderer::Reset(ElementRendererData& /*rendererData*/, RenderFrame& /*currentFrame*/)
{
}
ElementRendererData::~ElementRendererData() = default;
}