Go to file
Lynix 2c076ae1c5 Graphics: Deferred Shading is back!
Former-commit-id: 7548832de10b4240ff026d2884b9f3db6d48e212 [formerly cb255ac8457c43bd516f8e360527fef7ca898641] [formerly cb64b1420c6b75fdae8b1918b9f1dfbb257a9c75 [formerly 79174685d3af9dd158235728726a05332c5f18ac]]
Former-commit-id: aa6beaab51e7f18a587f8a7342e3f92a2af44998 [formerly e0e3c03197aad458a0b36ccfb6138b2e37451131]
Former-commit-id: a9c0837e8e81e5a5c1ddfcaf39a881c2480b1c3a
2016-08-10 14:08:20 +02:00
NazaraModuleTemplate Update/fix module template 2015-09-28 00:41:36 +02:00
SDK SDK/VelocitySystem: Make VelocitySystem move the node in the global space 2016-08-09 00:08:57 +02:00
build Build: Fix empty install commands 2016-07-31 12:59:04 +02:00
examples Utility/MaterialData: Remove CustomDefined 2016-08-04 01:12:06 +02:00
include/Nazara Utility/OBJParser: Fix failure to load some OBJ because of their "high error rate" 2016-08-09 00:08:31 +02:00
plugins/Assimp Plugins/Assimp: Handle assimp errors 2016-08-04 01:12:17 +02:00
src/Nazara Graphics: Deferred Shading is back! 2016-08-10 14:08:20 +02:00
tests UnitTests: Fix blocking case 2016-07-29 13:38:00 +02:00
.gitattributes Prevent GitHub to count external libraries into the project files 2016-07-13 12:26:38 +02:00
.gitignore Add build/config.lua to .gitignore 2016-07-29 23:56:38 +02:00
Doxyfile Update Doxyfile 2016-03-01 14:00:10 +01:00
LICENSE Add LICENSE file 2016-07-26 12:11:36 +02:00
License-Cabin.txt Added Cabin license (Oops) 2015-01-19 00:17:03 +01:00
readme.md Documentation for Special files of Core 2016-02-21 14:40:47 +01:00
readme_fr.md Documentation for Special files of Core 2016-02-21 14:40:47 +01:00
writing style.md Use of markdown for "writing style.md" 2016-04-27 02:03:17 +02:00

readme.md

Nazara Engine

Nazara Engine is a fast, complete, cross-platform, object-oriented API which can help you in your daily developper life.
Its goal is to provide a set of useful classes : Its core provides unicode strings, filesystem access, hashs, threads, ...

It also provide a set of libraries, such as audio, network, physics, renderer, 2D and 3D graphics engines, ...

You can use it in any kind of commercial/non-commercial applications without any restriction (MIT license).

Authors

Jérôme "Lynix" Leclercq - main developper (lynix680@gmail.com)
Rémi "overdrivr" Bèges - developper & helper - Noise Module - (remi.beges@laposte.net)

Install

Use the premake build system in the build directory then compile the engine for your platform.

How to use

You can find tutorials on installation, compilation and use on the official wiki

Contribute

#####Don't hesitate to contribute to Nazara Engine by:#####

Website
Wiki
Forum

###Thanks to:###

  • RafBill and Raakz: Finding bugs and/or testing
  • Fissal "DrFisher" Hannoun: Helping a lot in architecture design
  • Alexandre "Danman" Janniaux: Helping making the POSIX implementation
  • Youri "Gawaboumga" Hubaut: Improving the engine code by merging on GitHub