Gawaboumga 2e29e1995f Bump catch version to 1.5.6
Former-commit-id: 5634b0a5982ac4568e78d33463b6a5392ce9f694 [formerly ad5ecbb89a95dadce46d356310b157ab8d2c169b] [formerly 938bbbc378b48ab6d3db9345188e5772dcf220b4 [formerly daeed6c9d779df7767cb84532faa7ce2cf04569f]]
Former-commit-id: 9deb232a104ba6c370a0bb6e38bef8d937e4534f [formerly db5242ba0e69917705d82976ceec8898d8b38a28]
Former-commit-id: 88a5db53a07fcde5713d6ba958d3d9f9787ece30
2016-08-21 13:48:01 +02:00
2016-08-21 13:47:43 +02:00
2016-07-29 13:38:00 +02:00
2016-03-01 14:00:10 +01:00
2016-07-26 12:11:36 +02:00
2015-01-19 00:17:03 +01:00

Nazara Engine

Nazara Engine is a fast, complete, cross-platform, object-oriented API which can help you in your daily developper life.
Its goal is to provide a set of useful classes : Its core provides unicode strings, filesystem access, hashs, threads, ...

It also provide a set of libraries, such as audio, network, physics, renderer, 2D and 3D graphics engines, ...

You can use it in any kind of commercial/non-commercial applications without any restriction (MIT license).

Authors

Jérôme "Lynix" Leclercq - main developper (lynix680@gmail.com)
Rémi "overdrivr" Bèges - developper & helper - Noise Module - (remi.beges@laposte.net)

Install

Use the premake build system in the build directory then compile the engine for your platform.

How to use

You can find tutorials on installation, compilation and use on the official wiki

Contribute

#####Don't hesitate to contribute to Nazara Engine by:#####

Website
Wiki
Forum

###Thanks to:###

  • RafBill and Raakz: Finding bugs and/or testing
  • Fissal "DrFisher" Hannoun: Helping a lot in architecture design
  • Alexandre "Danman" Janniaux: Helping making the POSIX implementation
  • Youri "Gawaboumga" Hubaut: Improving the engine code by merging on GitHub
Description
No description provided
Readme 28 MiB
Languages
C++ 99.1%
Lua 0.9%