NazaraEngine/include/Nazara/Shader
Jérôme Leclercq 36d3c51eeb Add module configurations 2020-09-17 20:10:39 +02:00
..
Config.hpp Split shader generation to a new module 2020-08-11 00:00:36 +02:00
ConfigCheck.hpp Split shader generation to a new module 2020-08-11 00:00:36 +02:00
Debug.hpp Split shader generation to a new module 2020-08-11 00:00:36 +02:00
DebugOff.hpp Split shader generation to a new module 2020-08-11 00:00:36 +02:00
GlslWriter.hpp Shader: AccessMember can now access nested fields 2020-08-21 22:50:30 +02:00
GlslWriter.inl Fix redefinition of type 2020-08-27 20:12:54 +02:00
Shader.hpp Add module configurations 2020-09-17 20:10:39 +02:00
ShaderAst.hpp Quality of life improvements 2020-08-24 17:14:01 +02:00
ShaderAst.inl Split shader generation to a new module 2020-08-11 00:00:36 +02:00
ShaderAstCloner.hpp Split shader generation to a new module 2020-08-11 00:00:36 +02:00
ShaderAstCloner.inl Split shader generation to a new module 2020-08-11 00:00:36 +02:00
ShaderAstRecursiveVisitor.hpp Split shader generation to a new module 2020-08-11 00:00:36 +02:00
ShaderAstRecursiveVisitor.inl Split shader generation to a new module 2020-08-11 00:00:36 +02:00
ShaderAstSerializer.hpp Shader: Fix shader serialization 2020-09-01 18:46:57 +02:00
ShaderAstSerializer.inl Shader: Fix shader serialization 2020-09-01 18:46:57 +02:00
ShaderAstValidator.hpp Shader: AccessMember can now access nested fields 2020-08-21 22:50:30 +02:00
ShaderAstValidator.inl Split shader generation to a new module 2020-08-11 00:00:36 +02:00
ShaderAstVisitor.hpp Big SpirVWriter refactor 2020-08-23 18:32:28 +02:00
ShaderAstVisitorExcept.hpp Big SpirVWriter refactor 2020-08-23 18:32:28 +02:00
ShaderBuilder.hpp Split shader generation to a new module 2020-08-11 00:00:36 +02:00
ShaderBuilder.inl Split shader generation to a new module 2020-08-11 00:00:36 +02:00
ShaderConstantValue.hpp Add SpirvConstantCache 2020-08-20 01:05:16 +02:00
ShaderEnums.hpp Add SpirvConstantCache 2020-08-20 01:05:16 +02:00
ShaderExpressionType.hpp Split shader generation to a new module 2020-08-11 00:00:36 +02:00
ShaderNodes.hpp Quality of life improvements 2020-08-24 17:14:01 +02:00
ShaderNodes.inl Quality of life improvements 2020-08-24 17:14:01 +02:00
ShaderVarVisitor.hpp Split shader generation to a new module 2020-08-11 00:00:36 +02:00
ShaderVarVisitorExcept.hpp Big SpirVWriter refactor 2020-08-23 18:32:28 +02:00
ShaderVariables.hpp Split shader generation to a new module 2020-08-11 00:00:36 +02:00
ShaderVariables.inl Split shader generation to a new module 2020-08-11 00:00:36 +02:00
ShaderWriter.hpp Split shader generation to a new module 2020-08-11 00:00:36 +02:00
SpirvAstVisitor.hpp Refactor SpirV classes 2020-08-23 21:56:30 +02:00
SpirvAstVisitor.inl Refactor SpirV classes 2020-08-23 21:56:30 +02:00
SpirvConstantCache.hpp Shader/Spirv: Put types and constants in the same section 2020-08-21 22:51:11 +02:00
SpirvConstantCache.inl Add SpirvConstantCache 2020-08-20 01:05:16 +02:00
SpirvData.hpp Add Spir-V header/source generator 2020-08-17 23:59:08 +02:00
SpirvExpressionLoad.hpp Refactor SpirV classes 2020-08-23 21:56:30 +02:00
SpirvExpressionLoad.inl Big SpirVWriter refactor 2020-08-23 18:32:28 +02:00
SpirvExpressionStore.hpp Big SpirVWriter refactor 2020-08-23 18:32:28 +02:00
SpirvExpressionStore.inl Big SpirVWriter refactor 2020-08-23 18:32:28 +02:00
SpirvPrinter.hpp Some more fixes, hopefully GCC will stop shitting itself now 2020-08-27 23:22:13 +02:00
SpirvPrinter.inl Workaround some GCC bug 2020-08-27 22:58:44 +02:00
SpirvSection.hpp Shader/SpirvWriter: Split section to another class + improve variadic parameters support 2020-08-18 00:00:05 +02:00
SpirvSection.inl Add SpirvConstantCache 2020-08-20 01:05:16 +02:00
SpirvWriter.hpp Refactor SpirV classes 2020-08-23 21:56:30 +02:00
SpirvWriter.inl Shader/SpirvWriter: Split section to another class + improve variadic parameters support 2020-08-18 00:00:05 +02:00