Lynix 3913ead4bf Fix compilation with GCC/Clang
Thanks to @Gawaboumga


Former-commit-id: 7f8ecb5aa4d03297c0f2a70cb0f31984a7d31a62 [formerly fcaf6069180a973507da5b4d92d9bb0885707327] [formerly 92afa50ce2827d97a771bf2c74250141a94f1bcb [formerly 1c1a8435853fffabd8ef6d31a24a312d96930bd8]]
Former-commit-id: 341e8fc6faf6318f6ea1a0656f79b1b47cfd15f4 [formerly c2f0ba53e3d2f700f5109b25fa71838ebe6527bd]
Former-commit-id: 3526c10e8e8ba9cc0f38373ed8c5df6634248831
2016-08-10 22:17:55 +02:00
2016-08-10 22:17:55 +02:00
2016-08-10 22:17:55 +02:00
2016-08-10 22:17:55 +02:00
2016-07-29 13:38:00 +02:00
2016-07-29 23:56:38 +02:00
2016-03-01 14:00:10 +01:00
2016-07-26 12:11:36 +02:00
2015-01-19 00:17:03 +01:00

Nazara Engine

Nazara Engine is a fast, complete, cross-platform, object-oriented API which can help you in your daily developper life.
Its goal is to provide a set of useful classes : Its core provides unicode strings, filesystem access, hashs, threads, ...

It also provide a set of libraries, such as audio, network, physics, renderer, 2D and 3D graphics engines, ...

You can use it in any kind of commercial/non-commercial applications without any restriction (MIT license).

Authors

Jérôme "Lynix" Leclercq - main developper (lynix680@gmail.com)
Rémi "overdrivr" Bèges - developper & helper - Noise Module - (remi.beges@laposte.net)

Install

Use the premake build system in the build directory then compile the engine for your platform.

How to use

You can find tutorials on installation, compilation and use on the official wiki

Contribute

#####Don't hesitate to contribute to Nazara Engine by:#####

Website
Wiki
Forum

###Thanks to:###

  • RafBill and Raakz: Finding bugs and/or testing
  • Fissal "DrFisher" Hannoun: Helping a lot in architecture design
  • Alexandre "Danman" Janniaux: Helping making the POSIX implementation
  • Youri "Gawaboumga" Hubaut: Improving the engine code by merging on GitHub
Description
No description provided
Readme 28 MiB
Languages
C++ 99.1%
Lua 0.9%