Files
NazaraEngine/include/Nazara/Noise/Worley.hpp
Jérôme Leclercq b0fc1c9bf9 Noise: First pass of refactoring
Former-commit-id: c71e76f337fd3fc1793f105d189f3ceecb80e537 [formerly 5ac3cfc15257e407cb388bcedb1a96be5381ef67]
Former-commit-id: c97fb23feb0e4bd4d6965e83d91a38cec1382e48
2016-06-18 12:36:20 +02:00

39 lines
1017 B
C++

// Copyright (C) 2016 Rémi Bèges
// This file is part of the "Nazara Engine - Noise module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#ifndef NAZARA_WORLEY_HPP
#define NAZARA_WORLEY_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Math/Vector2.hpp>
#include <Nazara/Noise/Config.hpp>
#include <Nazara/Noise/Enums.hpp>
#include <Nazara/Noise/NoiseBase.hpp>
#include <initializer_list>
#include <map>
namespace Nz
{
class NAZARA_NOISE_API Worley : public NoiseBase
{
public:
Worley();
Worley(unsigned int seed);
~Worley() = default;
float Get(float x, float y, float scale) const override;
float Get(float x, float y, float z, float scale) const override;
float Get(float x, float y, float z, float w, float scale) const override;
void Set(WorleyFunction func);
private:
void SquareTest(int xi, int yi, float x, float y, std::map<float, Vector2f> & featurePoints) const;
WorleyFunction m_function;
};
}
#endif // NAZARA_WORLEY_HPP