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Config.hpp
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Separate NAZARA_API into multiple defines (one per module)
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2015-06-13 22:31:29 +02:00 |
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ConfigCheck.hpp
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Disable memory manager for every module
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2015-09-28 00:41:24 +02:00 |
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Context.hpp
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Switch from Nz prefix to namespace Nz
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2015-09-25 19:20:05 +02:00 |
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ContextParameters.hpp
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Switch from Nz prefix to namespace Nz
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2015-09-25 19:20:05 +02:00 |
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Debug.hpp
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Updated copyright year
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2015-01-21 20:53:01 +01:00 |
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DebugDrawer.hpp
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Switch from Nz prefix to namespace Nz
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2015-09-25 19:20:05 +02:00 |
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DebugOff.hpp
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Updated copyright year
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2015-01-21 20:53:01 +01:00 |
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Enums.hpp
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Make mesh able to carry material informations
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2016-04-30 18:44:33 +02:00 |
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GpuQuery.hpp
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Switch from Nz prefix to namespace Nz
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2015-09-25 19:20:05 +02:00 |
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OpenGL.hpp
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Merge branch 'NDK-ShadowMapping'
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2016-05-13 13:06:23 +02:00 |
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RenderBuffer.hpp
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Merge branch 'NDK-Refactor' into NDK
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2015-09-25 23:16:58 +02:00 |
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RenderBuffer.inl
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Revert "Core/RefCounted: Remove persistent boolean"
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2016-08-02 13:20:34 +02:00 |
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RenderPipeline.hpp
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Graphics: Separate pipeline state from Material into a new class, MaterialPipeline
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2016-08-05 22:11:13 +02:00 |
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RenderPipeline.inl
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Graphics: Separate pipeline state from Material into a new class, MaterialPipeline
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2016-08-05 22:11:13 +02:00 |
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RenderStates.hpp
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Graphics: Separate pipeline state from Material into a new class, MaterialPipeline
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2016-08-05 22:11:13 +02:00 |
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RenderStates.inl
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Ditto
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2016-08-10 23:17:25 +02:00 |
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RenderTarget.hpp
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Switch from Nz prefix to namespace Nz
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2015-09-25 19:20:05 +02:00 |
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RenderTargetParameters.hpp
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Switch from Nz prefix to namespace Nz
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2015-09-25 19:20:05 +02:00 |
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RenderTexture.hpp
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Add override where missing
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2015-12-30 15:15:20 +01:00 |
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RenderTexture.inl
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Switch from Nz prefix to namespace Nz
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2015-09-25 19:20:05 +02:00 |
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RenderWindow.hpp
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Utility/Enums: Change WindowStyleFlags to the new flags format
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2016-11-27 02:28:39 +01:00 |
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Renderer.hpp
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Merge branch 'NDK-Refactor' into NDK
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2015-09-25 23:16:58 +02:00 |
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Shader.hpp
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Merge branch 'master' into NDK-ShadowMapping
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2015-12-09 00:59:07 +01:00 |
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Shader.inl
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Revert "Core/RefCounted: Remove persistent boolean"
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2016-08-02 13:20:34 +02:00 |
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ShaderStage.hpp
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Switch from Nz prefix to namespace Nz
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2015-09-25 19:20:05 +02:00 |
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Texture.hpp
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Renderer/Texture: Add override specifier
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2016-10-21 00:35:44 +02:00 |
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Texture.inl
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Revert "Core/RefCounted: Remove persistent boolean"
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2016-08-02 13:20:34 +02:00 |
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TextureSampler.hpp
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Make mesh able to carry material informations
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2016-04-30 18:44:33 +02:00 |
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UberShader.hpp
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Switch from Nz prefix to namespace Nz
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2015-09-25 19:20:05 +02:00 |
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UberShaderInstance.hpp
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Switch from Nz prefix to namespace Nz
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2015-09-25 19:20:05 +02:00 |
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UberShaderInstancePreprocessor.hpp
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Switch from Nz prefix to namespace Nz
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2015-09-25 19:20:05 +02:00 |
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UberShaderPreprocessor.hpp
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Switch from Nz prefix to namespace Nz
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2015-09-25 19:20:05 +02:00 |
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UberShaderPreprocessor.inl
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Revert "Core/RefCounted: Remove persistent boolean"
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2016-08-02 13:20:34 +02:00 |