Files
NazaraEngine/tests/Engine/Graphics/Model.cpp
Jérôme Leclercq ed46c87781 Refactor the way resources are loaded (#191)
* WIP

* WIP

* Font works

* WIP: Only Music remains

* Looks like it's working

* Fix oopsie

* Core/ObjectRef: Add cast functions

* Update ChangeLog.md

* Audio/SoundStream: Make sound stream thread-safe
2018-10-28 01:53:11 +02:00

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C++

#include <Nazara/Graphics/Model.hpp>
#include <Catch/catch.hpp>
SCENARIO("Model", "[GRAPHICS][MODEL]")
{
GIVEN("The standford dragon model")
{
WHEN("We get general informations")
{
THEN("These results are expected")
{
Nz::ModelParameters params;
params.mesh.optimizeIndexBuffers = false;
Nz::ModelRef model = Nz::Model::LoadFromFile("resources/Engine/Graphics/dragon_recon/dragon_vrip_res4.obj", params);
REQUIRE(model);
REQUIRE(model->GetMaterialCount() == 1);
REQUIRE(model->GetSkin() == 0);
REQUIRE(model->GetSkinCount() == 1);
Nz::Material* material = model->GetMaterial(0);
REQUIRE(material->GetAmbientColor() == Nz::Color::Black);
}
}
}
}