3e82794b70952bff5b1af97307e9049e34b48c6d
Occured when deleting a shader created by a deleted context, but since shaders are shareable, this should not be an issue (OpenGL 4.2: D.1.1) Former-commit-id: 2427ec045bbb9d7415aaa4f8670b724601a07fe3
Nazara Engine ============= Nazara Engine is a fast, complete, cross-platform, object-oriented API which can help you in your daily developper life. Its goal is to provide a set of useful classes : Its core provides unicode strings, filesystem access, hashs, threads, ... It will also provide a set of libraries, such as audio, network, physics, renderer, 2D and 3D graphics engines. You can use it in any kind of commercial/non-commercial applications. Authors ------- Jérôme "Lynix" Leclercq - main developper (Lynix680@gmail.com) Rémi "overdrivr" Bèges - developper & helper - NzNoise Module - (remi.beges@laposte.net) Install ------- Use the premake build system in the build directory then compile the engine for your platform. How to use ---------- You can find tutorials on installation, compilation and use on the official wiki : http://wiki.digitalpulsesoftware.com/index.php?title=Nazara:Tutorials Contribute ---------- Don't hesitate to contribute to Nazara Engine by : -Extending the wiki at http://wiki.digitalpulsesoftware.com/index.php?title=Nazara -Submitting a patch to GitHub -Post suggestions/bugs on the forum or the GitHub tracker (https://github.com/DigitalPulseSoftware/NazaraEngine/issues) -Fork the project on GitHub and pull your changes (https://github.com/DigitalPulseSoftware/NazaraEngine/pulls) -Talking about Nazara Engine to other people -Doing anything else that might help us Links ----- Website : http://www.digitalpulsesoftware.com Wiki : http://wiki.digitalpulsesoftware.com/index.php?title=Nazara Forum : http://forum.digitalpulsesoftware.com Thanks to -RafBill/Raakz: Finding bugs and/or testing -Fissal "DrFisher" Hannoun: Helped a lot in architecture design -Alexandre "Danman" Janniaux: Made the core POSIX port
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