Files
NazaraEngine/include/Nazara/Graphics/TextureBackground.hpp
Lynix c096756dab Happy thousandth commit Nazara
Updated copyright year (Yay, 515 file updated)
Regenerated global headers
Fixed some typo
Improved some shaders
-Blah blah blah-

Thank you all for supporting my project !
-Lynix


Former-commit-id: e4e741b318ba4f203da5ffd265bd5e516e7ffd7d
2014-01-12 20:16:21 +01:00

34 lines
866 B
C++

// Copyright (C) 2014 Jérôme Leclercq
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_TEXTUREBACKGROUND_HPP
#define NAZARA_TEXTUREBACKGROUND_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Graphics/AbstractBackground.hpp>
#include <Nazara/Renderer/ShaderProgram.hpp>
#include <Nazara/Renderer/Texture.hpp>
class NAZARA_API NzTextureBackground : public NzAbstractBackground
{
public:
NzTextureBackground();
NzTextureBackground(NzTexture* texture);
void Draw(const NzScene* scene) const;
nzBackgroundType GetBackgroundType() const;
NzTexture* GetTexture() const;
void SetTexture(NzTexture* texture);
private:
NzShaderProgramConstRef m_program;
NzTextureRef m_texture;
};
#endif // NAZARA_TEXTUREBACKGROUND_HPP