NazaraEngine/src/Nazara/Renderer/Material.cpp

241 lines
4.5 KiB
C++

// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine - Renderer module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Renderer/Material.hpp>
bool NzMaterialParams::IsValid() const
{
return true;
}
NzMaterial::NzMaterial() :
m_diffuseMap(nullptr),
m_specularMap(nullptr)
{
Reset();
}
NzMaterial::~NzMaterial()
{
if (m_diffuseMap)
m_diffuseMap->RemoveResourceReference();
if (m_specularMap)
m_specularMap->RemoveResourceReference();
}
void NzMaterial::EnableAlphaBlending(bool alphaBlending)
{
m_alphaBlendingEnabled = alphaBlending;
}
void NzMaterial::EnableZTest(bool zTest)
{
m_zTestEnabled = zTest;
}
void NzMaterial::EnableZWrite(bool zWrite)
{
m_zWriteEnabled = zWrite;
}
NzColor NzMaterial::GetAmbientColor() const
{
return m_ambientColor;
}
NzColor NzMaterial::GetDiffuseColor() const
{
return m_diffuseColor;
}
const NzTexture* NzMaterial::GetDiffuseMap() const
{
return m_diffuseMap;
}
nzBlendFunc NzMaterial::GetDstBlend() const
{
return m_dstBlend;
}
nzFaceCulling NzMaterial::GetFaceCulling() const
{
return m_faceCulling;
}
nzFaceFilling NzMaterial::GetFaceFilling() const
{
return m_faceFilling;
}
float NzMaterial::GetShininess() const
{
return m_shininess;
}
NzColor NzMaterial::GetSpecularColor() const
{
return m_specularColor;
}
const NzTexture* NzMaterial::GetSpecularMap() const
{
return m_specularMap;
}
nzBlendFunc NzMaterial::GetSrcBlend() const
{
return m_srcBlend;
}
nzRendererComparison NzMaterial::GetZTestCompare() const
{
return m_zTestCompareFunc;
}
bool NzMaterial::IsAlphaBlendingEnabled() const
{
return m_alphaBlendingEnabled;
}
bool NzMaterial::IsZTestEnabled() const
{
return m_zTestEnabled;
}
bool NzMaterial::IsZWriteEnabled() const
{
return m_zWriteEnabled;
}
bool NzMaterial::LoadFromFile(const NzString& filePath, const NzMaterialParams& params)
{
return NzMaterialLoader::LoadFromFile(this, filePath, params);
}
bool NzMaterial::LoadFromMemory(const void* data, std::size_t size, const NzMaterialParams& params)
{
return NzMaterialLoader::LoadFromMemory(this, data, size, params);
}
bool NzMaterial::LoadFromStream(NzInputStream& stream, const NzMaterialParams& params)
{
return NzMaterialLoader::LoadFromStream(this, stream, params);
}
void NzMaterial::Reset()
{
if (m_diffuseMap)
{
m_diffuseMap->RemoveResourceReference();
m_diffuseMap = nullptr;
}
if (m_specularMap)
{
m_specularMap->RemoveResourceReference();
m_specularMap = nullptr;
}
m_alphaBlendingEnabled = false;
m_ambientColor = NzColor::Black;
m_diffuseColor = NzColor::White;
m_dstBlend = nzBlendFunc_Zero;
m_faceCulling = nzFaceCulling_Back;
m_faceFilling = nzFaceFilling_Fill;
m_shininess = 0;
m_specularColor = NzColor::White;
m_srcBlend = nzBlendFunc_One;
m_textureFilter = nzTextureFilter_Default;
m_textureWrap = nzTextureWrap_Repeat;
m_zTestCompareFunc = nzRendererComparison_LessOrEqual;
m_zTestEnabled = true;
m_zWriteEnabled = true;
}
void NzMaterial::SetAmbientColor(const NzColor& ambient)
{
m_ambientColor = ambient;
}
void NzMaterial::SetDiffuseColor(const NzColor& diffuse)
{
m_diffuseColor = diffuse;
}
void NzMaterial::SetDiffuseMap(const NzTexture* map)
{
if (m_diffuseMap)
m_diffuseMap->RemoveResourceReference();
m_diffuseMap = map;
if (m_diffuseMap)
m_diffuseMap->AddResourceReference();
}
void NzMaterial::SetDstBlend(nzBlendFunc func)
{
m_dstBlend = func;
}
void NzMaterial::SetFaceCulling(nzFaceCulling culling)
{
m_faceCulling = culling;
}
void NzMaterial::SetFaceFilling(nzFaceFilling filling)
{
m_faceFilling = filling;
}
void NzMaterial::SetShininess(float shininess)
{
m_shininess = shininess;
}
void NzMaterial::SetSpecularColor(const NzColor& specular)
{
m_specularColor = specular;
}
void NzMaterial::SetSpecularMap(const NzTexture* map)
{
if (m_specularMap)
m_specularMap->RemoveResourceReference();
m_specularMap = map;
if (m_specularMap)
m_specularMap->AddResourceReference();
}
void NzMaterial::SetSrcBlend(nzBlendFunc func)
{
m_srcBlend = func;
}
void NzMaterial::SetZTestCompare(nzRendererComparison compareFunc)
{
m_zTestEnabled = compareFunc;
}
const NzMaterial* NzMaterial::GetDefault()
{
static NzMaterial defaultMaterial;
static bool initialized = false;
if (!initialized)
{
defaultMaterial.SetFaceCulling(nzFaceCulling_FrontAndBack);
defaultMaterial.SetFaceFilling(nzFaceFilling_Line);
defaultMaterial.SetDiffuseColor(NzColor::White);
initialized = true;
}
return &defaultMaterial;
}
NzMaterialLoader::LoaderList NzMaterial::s_loaders;