NazaraEngine/src/Nazara/Renderer
Lynix 68c6aa664a Replaced OpenGL namespace with static class
Fixed OpenGL functions not being exported
It is also more consistent


Former-commit-id: 3eddcb6f72412443eb56580180d0b9544ae4a9df
2012-12-13 15:47:29 +01:00
..
Debug Changed all the files encoding to UTF-8 2012-08-10 03:21:37 +02:00
Loaders Added Texture-to-Material loader 2012-11-25 19:33:58 +01:00
Win32 Normalized line ending 2012-09-21 14:24:48 +02:00
Context.cpp Cleaned code 2012-10-04 09:32:55 +02:00
ContextParameters.cpp Changed all the files encoding to UTF-8 2012-08-10 03:21:37 +02:00
DebugDrawer.cpp Changed default debug line width to 1.5f 2012-12-13 11:38:19 +01:00
GLSLShader.cpp Shader::SendTexture can now return texture unit 2012-12-08 11:49:07 +01:00
GLSLShader.hpp Shader::SendTexture can now return texture unit 2012-12-08 11:49:07 +01:00
HardwareBuffer.cpp Fixed typo 2012-12-06 12:05:56 +01:00
HardwareBuffer.hpp Changed all the files encoding to UTF-8 2012-08-10 03:21:37 +02:00
Material.cpp Resolved conflicts 2012-12-02 21:49:14 +01:00
OcclusionQuery.cpp Normalized line ending 2012-09-21 14:24:48 +02:00
OpenGL.cpp Replaced OpenGL namespace with static class 2012-12-13 15:47:29 +01:00
RenderTarget.cpp Changed all the files encoding to UTF-8 2012-08-10 03:21:37 +02:00
RenderTexture.cpp Big skeletal animation update 2012-11-21 19:20:32 +01:00
RenderWindow.cpp Big skeletal animation update 2012-11-21 19:20:32 +01:00
Renderer.cpp Module can now initialize optionnal classes 2012-12-08 22:21:20 +01:00
Shader.cpp Shader::SendTexture can now return texture unit 2012-12-08 11:49:07 +01:00
ShaderImpl.cpp Changed all the files encoding to UTF-8 2012-08-10 03:21:37 +02:00
ShaderImpl.hpp Shader::SendTexture can now return texture unit 2012-12-08 11:49:07 +01:00
Texture.cpp Added Texture::HasMipmaps() 2012-12-02 17:01:57 +01:00