NazaraEngine/src/Nazara/Graphics/Light.cpp

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// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Graphics/Light.hpp>
#include <Nazara/Graphics/Graphics.hpp>
#include <Nazara/Graphics/Debug.hpp>
namespace Nz
{
Light::Light(UInt8 lightType) :
m_boundingVolume(BoundingVolumef::Null()),
m_shadowMapFormat(Graphics::Instance()->GetPreferredDepthFormat()),
m_shadowMapSize(512),
m_lightType(lightType),
m_isShadowCaster(false)
{
}
Light::~Light() = default;
}