NazaraEngine/include/Nazara/Renderer/ShaderVisitor.hpp

50 lines
1.6 KiB
C++

// Copyright (C) 2015 Jérôme Leclercq
// This file is part of the "Nazara Engine - Renderer module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_SHADERVISITOR_HPP
#define NAZARA_SHADERVISITOR_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Renderer/Config.hpp>
#include <Nazara/Renderer/ShaderNodes.hpp>
#include <string>
#include <unordered_set>
namespace Nz
{
class NAZARA_RENDERER_API ShaderVisitor
{
public:
ShaderVisitor() = default;
ShaderVisitor(const ShaderVisitor&) = delete;
ShaderVisitor(ShaderVisitor&&) = delete;
virtual ~ShaderVisitor();
void EnableCondition(const std::string& name, bool cond);
bool IsConditionEnabled(const std::string& name) const;
virtual void Visit(const ShaderNodes::AssignOp& node) = 0;
virtual void Visit(const ShaderNodes::BinaryOp& node) = 0;
virtual void Visit(const ShaderNodes::Branch& node) = 0;
virtual void Visit(const ShaderNodes::Cast& node) = 0;
virtual void Visit(const ShaderNodes::Constant& node) = 0;
virtual void Visit(const ShaderNodes::DeclareVariable& node) = 0;
virtual void Visit(const ShaderNodes::ExpressionStatement& node) = 0;
virtual void Visit(const ShaderNodes::Identifier& node) = 0;
virtual void Visit(const ShaderNodes::IntrinsicCall& node) = 0;
void Visit(const ShaderNodes::NodePtr& node);
virtual void Visit(const ShaderNodes::Sample2D& node) = 0;
virtual void Visit(const ShaderNodes::StatementBlock& node) = 0;
virtual void Visit(const ShaderNodes::SwizzleOp& node) = 0;
private:
std::unordered_set<std::string> m_conditions;
};
}
#endif