NazaraEngine/src/Nazara/Renderer
Lynix fb839de33e Renamed (Oriented)Cube to (Oriented)Box
Also renamed BoundingBox to BoundingVolume


Former-commit-id: 795c70c265ba17f6b96fc30799e89f140c52852b
2013-06-03 14:18:31 +02:00
..
Debug Updated copyright texts 2013-03-13 23:23:41 +01:00
Loaders ResourceLoader SteamChecker now return a ternary 2013-04-27 11:51:42 +02:00
Win32 Updated copyright texts 2013-03-13 23:23:41 +01:00
AbstractShader.cpp Renamed XImpl to AbstractX (More consistent) 2013-05-21 13:54:10 +02:00
AbstractShader.hpp Renamed XImpl to AbstractX (More consistent) 2013-05-21 13:54:10 +02:00
Context.cpp Nazara now use thread_local (GCC 4.8 is required) 2013-05-03 02:55:26 +02:00
ContextParameters.cpp Updated copyright texts 2013-03-13 23:23:41 +01:00
DebugDrawer.cpp Renamed (Oriented)Cube to (Oriented)Box 2013-06-03 14:18:31 +02:00
GLSLShader.cpp Added alpha-mapping support 2013-05-16 22:48:16 +02:00
GLSLShader.hpp Renamed XImpl to AbstractX (More consistent) 2013-05-21 13:54:10 +02:00
HardwareBuffer.cpp Greatly improved Renderer 2013-05-03 02:58:35 +02:00
HardwareBuffer.hpp Renamed XImpl to AbstractX (More consistent) 2013-05-21 13:54:10 +02:00
Material.cpp Renamed depth test to depth buffer 2013-05-21 16:16:36 +02:00
OcclusionQuery.cpp Updated copyright texts 2013-03-13 23:23:41 +01:00
OpenGL.cpp Renamed PrimitiveType to PrimitiveMode 2013-05-24 20:12:40 +02:00
RenderTarget.cpp Updated copyright texts 2013-03-13 23:23:41 +01:00
RenderTexture.cpp Fixed RenderTexture 2013-03-22 17:44:26 +01:00
RenderWindow.cpp Greatly improved Renderer 2013-05-03 02:58:35 +02:00
Renderer.cpp Renamed PrimitiveType to PrimitiveMode 2013-05-24 20:12:40 +02:00
Shader.cpp Renamed XImpl to AbstractX (More consistent) 2013-05-21 13:54:10 +02:00
ShaderBuilder.cpp New emission-map algorithm 2013-05-25 10:07:55 +02:00
Texture.cpp Renamed (Oriented)Cube to (Oriented)Box 2013-06-03 14:18:31 +02:00
TextureSampler.cpp Reworked texture samplers internal 2013-03-16 01:07:00 +01:00