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Debug
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Updated copyright texts
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2013-03-13 23:23:41 +01:00 |
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Loaders
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ResourceLoader SteamChecker now return a ternary
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2013-04-27 11:51:42 +02:00 |
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Win32
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Updated copyright texts
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2013-03-13 23:23:41 +01:00 |
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AbstractShader.cpp
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Renamed XImpl to AbstractX (More consistent)
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2013-05-21 13:54:10 +02:00 |
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AbstractShader.hpp
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Renamed XImpl to AbstractX (More consistent)
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2013-05-21 13:54:10 +02:00 |
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Context.cpp
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Nazara now use thread_local (GCC 4.8 is required)
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2013-05-03 02:55:26 +02:00 |
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ContextParameters.cpp
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Updated copyright texts
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2013-03-13 23:23:41 +01:00 |
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DebugDrawer.cpp
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Renamed (Oriented)Cube to (Oriented)Box
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2013-06-03 14:18:31 +02:00 |
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GLSLShader.cpp
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Added alpha-mapping support
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2013-05-16 22:48:16 +02:00 |
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GLSLShader.hpp
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Renamed XImpl to AbstractX (More consistent)
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2013-05-21 13:54:10 +02:00 |
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HardwareBuffer.cpp
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Greatly improved Renderer
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2013-05-03 02:58:35 +02:00 |
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HardwareBuffer.hpp
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Renamed XImpl to AbstractX (More consistent)
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2013-05-21 13:54:10 +02:00 |
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Material.cpp
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Renamed depth test to depth buffer
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2013-05-21 16:16:36 +02:00 |
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OcclusionQuery.cpp
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Updated copyright texts
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2013-03-13 23:23:41 +01:00 |
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OpenGL.cpp
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Renamed PrimitiveType to PrimitiveMode
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2013-05-24 20:12:40 +02:00 |
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RenderTarget.cpp
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Updated copyright texts
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2013-03-13 23:23:41 +01:00 |
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RenderTexture.cpp
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Fixed RenderTexture
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2013-03-22 17:44:26 +01:00 |
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RenderWindow.cpp
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Greatly improved Renderer
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2013-05-03 02:58:35 +02:00 |
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Renderer.cpp
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Renamed PrimitiveType to PrimitiveMode
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2013-05-24 20:12:40 +02:00 |
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Shader.cpp
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Renamed XImpl to AbstractX (More consistent)
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2013-05-21 13:54:10 +02:00 |
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ShaderBuilder.cpp
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New emission-map algorithm
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2013-05-25 10:07:55 +02:00 |
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Texture.cpp
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Renamed (Oriented)Cube to (Oriented)Box
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2013-06-03 14:18:31 +02:00 |
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TextureSampler.cpp
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Reworked texture samplers internal
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2013-03-16 01:07:00 +01:00 |