36 lines
807 B
C++
36 lines
807 B
C++
// Copyright (C) 2015 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Renderer module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Renderer/RenderTarget.hpp>
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#include <Nazara/Renderer/Renderer.hpp>
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#include <Nazara/Renderer/Debug.hpp>
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namespace Nz
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{
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RenderTarget::~RenderTarget()
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{
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OnRenderTargetRelease(this);
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}
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bool RenderTarget::IsActive() const
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{
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return Renderer::GetTarget() == this;
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}
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bool RenderTarget::SetActive(bool active)
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{
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if (active)
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return Renderer::SetTarget(this);
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else if (Renderer::GetTarget() == this)
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return Renderer::SetTarget(nullptr);
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return true;
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}
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void RenderTarget::Desactivate() const
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{
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// Seuls les target sans contextes (ex: RenderTexture) nécessitent une désactivation
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}
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}
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