This allows any Nazara-powered application to enable a ready-to-use console or a working FPS counter Former-commit-id: 274b276313b530ff8c99f3e0fb43c8b78689d787 [formerly 36e3a7e9d0d050af4b217311bde4496597e37c37] [formerly 69146c2fc6887f86b9c39d0265a95a4ba003f41e [formerly 72a66d7a31ceb87197b800813c90d43f73fc26b4]] Former-commit-id: 3fda987313648101b8a423e5e3aa8b0cd67a1c72 [formerly 5f9d42cdc5ed5443846531bad26059f66670df63] Former-commit-id: 2ef1496fb4a379e14f9c11c788da306eff465719
Nazara Engine
Nazara Engine is a fast, complete, cross-platform, object-oriented API which can help you in your daily developper life.
Its goal is to provide a set of useful classes : Its core provides unicode strings, filesystem access, hashs, threads, ...
It also provide a set of libraries, such as audio, network, physics, renderer, 2D and 3D graphics engines, ...
You can use it in any kind of commercial/non-commercial applications without any restriction (MIT license).
Authors
Jérôme "Lynix" Leclercq - main developper (lynix680@gmail.com)
Rémi "overdrivr" Bèges - developper & helper - Noise Module - (remi.beges@laposte.net)
Install
Use the premake build system in the build directory then compile the engine for your platform.
How to use
You can find tutorials on installation, compilation and use on the official wiki
Contribute
#####Don't hesitate to contribute to Nazara Engine by:#####
- Extending the wiki
- Submitting a patch to GitHub
- Post suggestions/bugs on the forum or the GitHub tracker
- Fork the project on GitHub and push your changes
- Talking about Nazara Engine to other people
- Doing anything else that might help us
Links
###Thanks to:###
- RafBill and Raakz: Finding bugs and/or testing
- Fissal "DrFisher" Hannoun: Helping a lot in architecture design
- Alexandre "Danman" Janniaux: Helping making the POSIX implementation
- Youri "Gawaboumga" Hubaut: Improving the engine code by merging on GitHub