36 lines
686 B
C++
36 lines
686 B
C++
// Copyright (C) 2020 Jérôme Leclercq
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// This file is part of the "Nazara Engine - OpenGL Renderer"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_OPENGL_HPP
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#define NAZARA_OPENGL_HPP
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Core/Initializer.hpp>
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#include <Nazara/OpenGLRenderer/Config.hpp>
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#include <list>
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#include <memory>
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#include <vector>
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namespace Nz
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{
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class OpenGLDevice;
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class NAZARA_OPENGLRENDERER_API OpenGL
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{
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public:
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OpenGL() = delete;
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~OpenGL() = delete;
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static bool Initialize();
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static bool IsInitialized();
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static void Uninitialize();
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};
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}
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#endif // NAZARA_OPENGL_HPP
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