NazaraEngine/include/Nazara/OpenGLRenderer/OpenGL.hpp

36 lines
686 B
C++

// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - OpenGL Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_OPENGL_HPP
#define NAZARA_OPENGL_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/Initializer.hpp>
#include <Nazara/OpenGLRenderer/Config.hpp>
#include <list>
#include <memory>
#include <vector>
namespace Nz
{
class OpenGLDevice;
class NAZARA_OPENGLRENDERER_API OpenGL
{
public:
OpenGL() = delete;
~OpenGL() = delete;
static bool Initialize();
static bool IsInitialized();
static void Uninitialize();
};
}
#endif // NAZARA_OPENGL_HPP