NazaraEngine/include/Nazara/Shader/FieldOffsets.hpp

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1.9 KiB
C++

// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Shader module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_SHADER_FIELDOFFSETS_HPP
#define NAZARA_SHADER_FIELDOFFSETS_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Shader/Config.hpp>
#include <Nazara/Shader/Enums.hpp>
#include <cstddef>
namespace Nz
{
class NAZARA_SHADER_API FieldOffsets
{
public:
inline FieldOffsets(StructLayout layout);
FieldOffsets(const FieldOffsets&) = default;
FieldOffsets(FieldOffsets&&) = default;
~FieldOffsets() = default;
std::size_t AddField(StructFieldType type);
std::size_t AddFieldArray(StructFieldType type, std::size_t arraySize);
std::size_t AddMatrix(StructFieldType cellType, unsigned int columns, unsigned int rows, bool columnMajor);
std::size_t AddMatrixArray(StructFieldType cellType, unsigned int columns, unsigned int rows, bool columnMajor, std::size_t arraySize);
std::size_t AddStruct(const FieldOffsets& fieldStruct);
std::size_t AddStructArray(const FieldOffsets& fieldStruct, std::size_t arraySize);
inline std::size_t GetAlignedSize() const;
inline std::size_t GetLargestFieldAlignement() const;
inline StructLayout GetLayout() const;
inline std::size_t GetSize() const;
FieldOffsets& operator=(const FieldOffsets&) = default;
FieldOffsets& operator=(FieldOffsets&&) = default;
static std::size_t GetAlignement(StructLayout layout, StructFieldType fieldType);
static std::size_t GetCount(StructFieldType fieldType);
static std::size_t GetSize(StructFieldType fieldType);
private:
std::size_t m_largestFieldAlignment;
std::size_t m_offsetRounding;
std::size_t m_size;
StructLayout m_layout;
};
}
#include <Nazara/Shader/FieldOffsets.inl>
#endif // NAZARA_SHADER_FIELDOFFSETS_HPP