25 lines
650 B
C++
25 lines
650 B
C++
// Copyright (C) 2015 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Renderer module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Renderer/UberShaderInstancePreprocessor.hpp>
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#include <Nazara/Renderer/Renderer.hpp>
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#include <Nazara/Renderer/Debug.hpp>
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namespace Nz
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{
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UberShaderInstancePreprocessor::UberShaderInstancePreprocessor(const Shader* shader) :
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UberShaderInstance(shader)
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{
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}
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UberShaderInstancePreprocessor::~UberShaderInstancePreprocessor() = default;
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bool UberShaderInstancePreprocessor::Activate() const
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{
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Renderer::SetShader(m_shader);
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return true;
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}
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}
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