NazaraEngine/include/Nazara/VulkanRenderer/Wrapper/CommandPool.inl

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1.4 KiB
C++

// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Vulkan renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Core/Error.hpp>
#include <Nazara/VulkanRenderer/Wrapper/Device.hpp>
#include <Nazara/VulkanRenderer/Debug.hpp>
namespace Nz
{
namespace Vk
{
inline bool CommandPool::Create(Device& device, UInt32 queueFamilyIndex, VkCommandPoolCreateFlags flags, const VkAllocationCallbacks* allocator)
{
VkCommandPoolCreateInfo createInfo =
{
VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO,
nullptr,
flags,
queueFamilyIndex
};
return Create(device, createInfo, allocator);
}
inline bool CommandPool::Reset(VkCommandPoolResetFlags flags)
{
m_lastErrorCode = m_device->vkResetCommandPool(*m_device, m_handle, flags);
if (m_lastErrorCode != VkResult::VK_SUCCESS)
return false;
return true;
}
inline VkResult CommandPool::CreateHelper(Device& device, const VkCommandPoolCreateInfo* createInfo, const VkAllocationCallbacks* allocator, VkCommandPool* handle)
{
return device.vkCreateCommandPool(device, createInfo, allocator, handle);
}
inline void CommandPool::DestroyHelper(Device& device, VkCommandPool handle, const VkAllocationCallbacks* allocator)
{
return device.vkDestroyCommandPool(device, handle, allocator);
}
}
}
#include <Nazara/VulkanRenderer/DebugOff.hpp>