NazaraEngine/src/Nazara/Utility/VertexMapper.cpp

64 lines
1.6 KiB
C++

// Copyright (C) 2014 Jérôme Leclercq
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Utility/VertexMapper.hpp>
#include <Nazara/Core/ErrorFlags.hpp>
#include <Nazara/Utility/BufferMapper.hpp>
#include <Nazara/Utility/SkeletalMesh.hpp>
#include <Nazara/Utility/StaticMesh.hpp>
#include <Nazara/Utility/SubMesh.hpp>
#include <Nazara/Utility/Debug.hpp>
NzVertexMapper::NzVertexMapper(NzSubMesh* subMesh)
{
NzErrorFlags flags(nzErrorFlag_ThrowException, true);
NzVertexBuffer* buffer = nullptr;
switch (subMesh->GetAnimationType())
{
case nzAnimationType_Skeletal:
{
NzSkeletalMesh* skeletalMesh = static_cast<NzSkeletalMesh*>(subMesh);
buffer = skeletalMesh->GetVertexBuffer();
break;
}
case nzAnimationType_Static:
{
NzStaticMesh* staticMesh = static_cast<NzStaticMesh*>(subMesh);
buffer = staticMesh->GetVertexBuffer();
break;
}
}
if (!buffer)
{
NazaraInternalError("Animation type not handled (0x" + NzString::Number(subMesh->GetAnimationType(), 16) + ')');
}
m_vertexCount = subMesh->GetVertexCount();
m_mapper.Map(buffer, nzBufferAccess_ReadWrite);
}
NzVertexMapper::NzVertexMapper(NzVertexBuffer* vertexBuffer, unsigned int vertexCount)
{
NzErrorFlags flags(nzErrorFlag_ThrowException, true);
m_mapper.Map(vertexBuffer, nzBufferAccess_ReadWrite);
m_vertexCount = vertexCount;
}
NzVertexMapper::~NzVertexMapper() = default;
unsigned int NzVertexMapper::GetVertexCount() const
{
return m_vertexCount;
}
void NzVertexMapper::Unmap()
{
m_mapper.Unmap();
}