Former-commit-id: 7d8a51d8ad14bfb16a76b8d77c92c776bfb694ab [formerly 1dac8450f2eddf175b3eb2b6675621ea0b2a0df7] [formerly bb4300770d267df0eed5c509ec748c6866f36376 [formerly d15a100319ffc8805c7f93c9bcd936e204dad40b]] Former-commit-id: 83a4715ed2a3220b7ef4718401d50ce584d275fc [formerly a941a150d510a51daed4322723795d90b6d56724] Former-commit-id: f46308abb0bc577d73447f6a574ec091a50a9cca
64 lines
1.3 KiB
C++
64 lines
1.3 KiB
C++
#include <NDK/System.hpp>
|
|
#include <NDK/Components/NodeComponent.hpp>
|
|
#include <NDK/Components/VelocityComponent.hpp>
|
|
#include <NDK/World.hpp>
|
|
#include <Catch/catch.hpp>
|
|
|
|
namespace
|
|
{
|
|
class TestSystem : public Ndk::System<TestSystem>
|
|
{
|
|
public:
|
|
TestSystem()
|
|
{
|
|
Requires<Ndk::VelocityComponent>();
|
|
Excludes<Ndk::NodeComponent>();
|
|
}
|
|
|
|
~TestSystem() = default;
|
|
|
|
static Ndk::SystemIndex systemIndex;
|
|
|
|
private:
|
|
void OnUpdate(float elapsedTime) override
|
|
{
|
|
}
|
|
};
|
|
|
|
Ndk::SystemIndex TestSystem::systemIndex;
|
|
}
|
|
|
|
SCENARIO("BaseSystem", "[NDK][BASESYSTEM]")
|
|
{
|
|
GIVEN("Our TestSystem")
|
|
{
|
|
Ndk::World world;
|
|
Ndk::BaseSystem& system = world.AddSystem<TestSystem>();
|
|
REQUIRE(&system.GetWorld() == &world);
|
|
|
|
WHEN("We add an entity")
|
|
{
|
|
const Ndk::EntityHandle& entity = world.CreateEntity();
|
|
entity->AddComponent<Ndk::VelocityComponent>();
|
|
|
|
THEN("System should have it")
|
|
{
|
|
world.Update(1.f);
|
|
REQUIRE(system.HasEntity(entity));
|
|
}
|
|
}
|
|
|
|
WHEN("We add an entity with excluded component")
|
|
{
|
|
const Ndk::EntityHandle& entity = world.CreateEntity();
|
|
entity->AddComponent<Ndk::VelocityComponent>();
|
|
entity->AddComponent<Ndk::NodeComponent>();
|
|
|
|
THEN("System should not have it")
|
|
{
|
|
world.Update(1.f);
|
|
REQUIRE(!system.HasEntity(entity));
|
|
}
|
|
}
|
|
}
|
|
} |