NazaraEngine/include/Nazara/Utility/AbstractBuffer.hpp

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// Copyright (C) 2015 Jérôme Leclercq
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_ABSTRACTBUFFER_HPP
#define NAZARA_ABSTRACTBUFFER_HPP
#include <Nazara/Utility/Buffer.hpp>
namespace Nz
{
class NAZARA_UTILITY_API AbstractBuffer
{
public:
AbstractBuffer() = default;
virtual ~AbstractBuffer();
virtual bool Create(unsigned int size, BufferUsage usage = BufferUsage_Static) = 0;
virtual void Destroy() = 0;
virtual bool Fill(const void* data, unsigned int offset, unsigned int size, bool forceDiscard = false) = 0;
virtual bool IsHardware() const = 0;
virtual void* Map(BufferAccess access, unsigned int offset = 0, unsigned int size = 0) = 0;
virtual bool Unmap() = 0;
};
}
#endif // NAZARA_ABSTRACTBUFFER_HPP