Go to file
Lynix 7f70b72285 Graphics/DeferredBloomPass: *bloom intensifies*
Former-commit-id: 310eec47f5da32eac58669952f0df734efa61cde [formerly 0667d852c378ce51e728a2513616eb16cee48d76] [formerly f05fa1a7ab43e4ecddbb52d26ee4a76c0b90a2b7 [formerly 37fbfd37f1cedbb3fd110e93533dc8a373504eff]]
Former-commit-id: 7568e214571332cbe06ed7f33091c5b73102f13f [formerly 6012a91140a9d0462286f9c4defe594575577db7]
Former-commit-id: 7c307c92e41a739815201ac2631f5c01fa3f0195
2016-08-14 18:02:30 +02:00
NazaraModuleTemplate Update/fix module template 2015-09-28 00:41:36 +02:00
SDK SDK/Entity: Add constant component getter 2016-08-14 18:01:23 +02:00
build Fix compilation with GCC/Clang 2016-08-10 22:17:55 +02:00
examples Utility/MaterialData: Remove CustomDefined 2016-08-04 01:12:06 +02:00
include/Nazara Graphics/ParticleDeclaration: Fix particle declarations leak 2016-08-14 17:57:53 +02:00
plugins/Assimp Plugins/Assimp: Handle assimp errors 2016-08-04 01:12:17 +02:00
src/Nazara Graphics/DeferredBloomPass: *bloom intensifies* 2016-08-14 18:02:30 +02:00
tests UnitTests: Fix blocking case 2016-07-29 13:38:00 +02:00
.gitattributes Prevent GitHub to count external libraries into the project files 2016-07-13 12:26:38 +02:00
.gitignore Add build/config.lua to .gitignore 2016-07-29 23:56:38 +02:00
Doxyfile Update Doxyfile 2016-03-01 14:00:10 +01:00
LICENSE Add LICENSE file 2016-07-26 12:11:36 +02:00
License-Cabin.txt Added Cabin license (Oops) 2015-01-19 00:17:03 +01:00
readme.md Documentation for Special files of Core 2016-02-21 14:40:47 +01:00
readme_fr.md Documentation for Special files of Core 2016-02-21 14:40:47 +01:00
writing style.md Use of markdown for "writing style.md" 2016-04-27 02:03:17 +02:00

readme.md

Nazara Engine

Nazara Engine is a fast, complete, cross-platform, object-oriented API which can help you in your daily developper life.
Its goal is to provide a set of useful classes : Its core provides unicode strings, filesystem access, hashs, threads, ...

It also provide a set of libraries, such as audio, network, physics, renderer, 2D and 3D graphics engines, ...

You can use it in any kind of commercial/non-commercial applications without any restriction (MIT license).

Authors

Jérôme "Lynix" Leclercq - main developper (lynix680@gmail.com)
Rémi "overdrivr" Bèges - developper & helper - Noise Module - (remi.beges@laposte.net)

Install

Use the premake build system in the build directory then compile the engine for your platform.

How to use

You can find tutorials on installation, compilation and use on the official wiki

Contribute

#####Don't hesitate to contribute to Nazara Engine by:#####

Website
Wiki
Forum

###Thanks to:###

  • RafBill and Raakz: Finding bugs and/or testing
  • Fissal "DrFisher" Hannoun: Helping a lot in architecture design
  • Alexandre "Danman" Janniaux: Helping making the POSIX implementation
  • Youri "Gawaboumga" Hubaut: Improving the engine code by merging on GitHub