57 lines
1.8 KiB
C++
57 lines
1.8 KiB
C++
// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
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// This file is part of the "Nazara Engine - Shader module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Shader/Ast/EliminateUnusedPassVisitor.hpp>
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#include <Nazara/Shader/Debug.hpp>
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namespace Nz::ShaderAst
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{
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inline ModulePtr EliminateUnusedPass(const Module& shaderModule)
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{
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DependencyCheckerVisitor::Config defaultConfig;
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return EliminateUnusedPass(shaderModule, defaultConfig);
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}
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inline ModulePtr EliminateUnusedPass(const Module& shaderModule, const DependencyCheckerVisitor::Config& config)
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{
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DependencyCheckerVisitor dependencyVisitor;
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for (const auto& importedModule : shaderModule.importedModules)
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dependencyVisitor.Process(*importedModule.module->rootNode, config);
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dependencyVisitor.Process(*shaderModule.rootNode, config);
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dependencyVisitor.Resolve();
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return EliminateUnusedPass(shaderModule, dependencyVisitor.GetUsage());
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}
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ModulePtr EliminateUnusedPass(const Module& shaderModule, const DependencyCheckerVisitor::UsageSet& usageSet)
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{
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EliminateUnusedPassVisitor visitor;
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return visitor.Process(shaderModule, usageSet);
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}
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inline StatementPtr EliminateUnusedPass(Statement& ast)
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{
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DependencyCheckerVisitor::Config defaultConfig;
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return EliminateUnusedPass(ast, defaultConfig);
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}
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inline StatementPtr EliminateUnusedPass(Statement& ast, const DependencyCheckerVisitor::Config& config)
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{
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DependencyCheckerVisitor dependencyVisitor;
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dependencyVisitor.Process(ast, config);
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dependencyVisitor.Resolve();
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return EliminateUnusedPass(ast, dependencyVisitor.GetUsage());
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}
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StatementPtr EliminateUnusedPass(Statement& ast, const DependencyCheckerVisitor::UsageSet& usageSet)
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{
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EliminateUnusedPassVisitor visitor;
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return visitor.Process(ast, usageSet);
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}
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}
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#include <Nazara/Shader/DebugOff.hpp>
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