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NazaraEngine/include/Nazara/Noise/Abstract3DNoise.hpp
Lynix c096756dab Happy thousandth commit Nazara
Updated copyright year (Yay, 515 file updated)
Regenerated global headers
Fixed some typo
Improved some shaders
-Blah blah blah-

Thank you all for supporting my project !
-Lynix


Former-commit-id: e4e741b318ba4f203da5ffd265bd5e516e7ffd7d
2014-01-12 20:16:21 +01:00

24 lines
675 B
C++

// Copyright (C) 2014 Rémi Bèges
// This file is part of the "Nazara Engine".
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_ABSTRACT3DNOISE_HPP
#define NAZARA_ABSTRACT3DNOISE_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Noise/MappedNoiseBase.hpp>
class NAZARA_API NzAbstract3DNoise : public NzMappedNoiseBase
{
public:
virtual ~NzAbstract3DNoise();
float GetBasicValue(float x, float y, float z);
float GetMappedValue(float x, float y, float z);
virtual float GetValue(float x, float y, float z, float resolution) = 0;
};
#endif // NAZARA_ABSTRACT3DNOISE_HPP