NazaraEngine/include/Nazara/Graphics/ViewerInstance.inl

118 lines
3.6 KiB
C++

// Copyright (C) 2017 Jérôme Leclercq
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Graphics/ViewerInstance.hpp>
#include <Nazara/Core/Error.hpp>
#include <Nazara/Graphics/Debug.hpp>
namespace Nz
{
inline std::shared_ptr<AbstractBuffer>& ViewerInstance::GetInstanceBuffer()
{
return m_viewerDataBuffer;
}
inline const std::shared_ptr<AbstractBuffer>& ViewerInstance::GetInstanceBuffer() const
{
return m_viewerDataBuffer;
}
inline ShaderBinding& ViewerInstance::GetShaderBinding()
{
return *m_shaderBinding;
}
inline void ViewerInstance::UpdateProjectionMatrix(const Matrix4f& projectionMatrix)
{
m_projectionMatrix = projectionMatrix;
if (!m_projectionMatrix.GetInverse(&m_invProjectionMatrix))
NazaraError("failed to inverse projection matrix");
m_dataInvalided = true;
}
inline void ViewerInstance::UpdateProjectionMatrix(const Matrix4f& projectionMatrix, const Matrix4f& invProjectionMatrix)
{
m_projectionMatrix = projectionMatrix;
m_invProjectionMatrix = invProjectionMatrix;
m_dataInvalided = true;
}
inline void ViewerInstance::UpdateProjViewMatrices(const Matrix4f& projectionMatrix, const Matrix4f& viewMatrix)
{
m_projectionMatrix = projectionMatrix;
if (!m_projectionMatrix.GetInverse(&m_invProjectionMatrix))
NazaraError("failed to inverse projection matrix");
m_viewMatrix = viewMatrix;
if (!m_viewMatrix.GetInverseAffine(&m_invViewMatrix))
NazaraError("failed to inverse view matrix");
m_viewProjMatrix = m_projectionMatrix * m_viewMatrix;
if (!m_viewProjMatrix.GetInverse(&m_invViewProjMatrix))
NazaraError("failed to inverse view proj matrix");
m_dataInvalided = true;
}
inline void ViewerInstance::UpdateProjViewMatrices(const Matrix4f& projectionMatrix, const Matrix4f& invProjectionMatrix, const Matrix4f& viewMatrix, const Matrix4f& invViewMatrix)
{
m_projectionMatrix = projectionMatrix;
m_viewMatrix = viewMatrix;
m_invProjectionMatrix = invProjectionMatrix;
m_invViewMatrix = invViewMatrix;
m_viewProjMatrix = m_viewMatrix * m_projectionMatrix;
m_invViewProjMatrix = m_invProjectionMatrix * m_invViewMatrix;
m_dataInvalided = true;
}
inline void ViewerInstance::UpdateProjViewMatrices(const Matrix4f& projectionMatrix, const Matrix4f& invProjectionMatrix, const Matrix4f& viewMatrix, const Matrix4f& invViewMatrix, const Matrix4f& viewProjMatrix, const Matrix4f& invViewProjMatrix)
{
m_projectionMatrix = projectionMatrix;
m_viewMatrix = viewMatrix;
m_invProjectionMatrix = invProjectionMatrix;
m_invViewMatrix = invViewMatrix;
m_viewProjMatrix = viewProjMatrix;
m_invViewProjMatrix = invViewProjMatrix;
m_dataInvalided = true;
}
inline void ViewerInstance::UpdateTargetSize(const Vector2f& targetSize)
{
m_targetSize = targetSize;
m_dataInvalided = true;
}
inline void ViewerInstance::UpdateViewMatrix(const Matrix4f& viewMatrix)
{
m_viewMatrix = viewMatrix;
if (!m_viewMatrix.GetInverseAffine(&m_invViewMatrix))
NazaraError("failed to inverse view matrix");
m_viewProjMatrix = m_viewMatrix * m_projectionMatrix;
m_invViewProjMatrix = m_invProjectionMatrix * m_invViewMatrix;
m_dataInvalided = true;
}
inline void ViewerInstance::UpdateViewMatrix(const Matrix4f& viewMatrix, const Matrix4f& invViewMatrix)
{
m_viewMatrix = viewMatrix;
m_invViewMatrix = invViewMatrix;
m_viewProjMatrix = m_viewMatrix * m_projectionMatrix;
m_invViewProjMatrix = m_invProjectionMatrix * m_invViewMatrix;
m_dataInvalided = true;
}
}
#include <Nazara/Graphics/DebugOff.hpp>