NazaraEngine/include/Nazara/VulkanRenderer/VkRenderTarget.hpp

55 lines
1.7 KiB
C++

// Copyright (C) 201 Jérôme Leclercq
// This file is part of the "Nazara Engine - Vulkan Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_VULKANRENDERER_RENDERTARGET_HPP
#define NAZARA_VULKANRENDERER_RENDERTARGET_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/Signal.hpp>
#include <Nazara/VulkanRenderer/Config.hpp>
#include <Nazara/VulkanRenderer/Wrapper/FrameBuffer.hpp>
#include <Nazara/VulkanRenderer/Wrapper/RenderPass.hpp>
#include <Nazara/VulkanRenderer/Wrapper/Semaphore.hpp>
#include <unordered_map>
#include <vulkan/vulkan.h>
namespace Nz
{
class NAZARA_VULKANRENDERER_API VkRenderTarget
{
public:
VkRenderTarget() = default;
VkRenderTarget(const VkRenderTarget&) = delete;
VkRenderTarget(VkRenderTarget&&) = delete; ///TOOD?
virtual ~VkRenderTarget();
virtual bool Acquire(UInt32* imageIndex, VkSemaphore signalSemaphore = VK_NULL_HANDLE, VkFence signalFence = VK_NULL_HANDLE) const = 0;
virtual const Vk::Framebuffer& GetFrameBuffer(UInt32 imageIndex) const = 0;
virtual UInt32 GetFramebufferCount() const = 0;
inline const Vk::RenderPass& GetRenderPass() const;
virtual void Present(UInt32 imageIndex, VkSemaphore waitSemaphore = VK_NULL_HANDLE) = 0;
VkRenderTarget& operator=(const VkRenderTarget&) = delete;
VkRenderTarget& operator=(VkRenderTarget&&) = delete; ///TOOD?
// Signals:
NazaraSignal(OnRenderTargetRelease, const VkRenderTarget* /*renderTarget*/);
NazaraSignal(OnRenderTargetSizeChange, const VkRenderTarget* /*renderTarget*/);
protected:
void Destroy();
Vk::RenderPass m_renderPass;
};
}
#include <Nazara/VulkanRenderer/VkRenderTarget.inl>
#endif // NAZARA_VULKANRENDERER_RENDERTARGET_HPP