82 lines
1.9 KiB
C++
82 lines
1.9 KiB
C++
// Copyright (C) 2015 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Audio module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_MUSIC_HPP
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#define NAZARA_MUSIC_HPP
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/Audio/Enums.hpp>
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#include <Nazara/Audio/SoundEmitter.hpp>
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#include <Nazara/Core/Resource.hpp>
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#include <Nazara/Core/ResourceLoader.hpp>
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#include <Nazara/Core/ResourceParameters.hpp>
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namespace Nz
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{
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struct MusicParams : ResourceParameters
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{
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bool forceMono = false;
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bool IsValid() const;
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};
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class Music;
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class SoundStream;
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using MusicLoader = ResourceLoader<Music, MusicParams>;
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struct MusicImpl;
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class NAZARA_AUDIO_API Music : public Resource, public SoundEmitter
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{
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friend MusicLoader;
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public:
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Music() = default;
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Music(const Music&) = delete;
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Music(Music&&) = delete; ///TODO
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~Music();
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bool Create(SoundStream* soundStream);
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void Destroy();
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void EnableLooping(bool loop);
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UInt32 GetDuration() const;
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AudioFormat GetFormat() const;
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UInt32 GetPlayingOffset() const;
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UInt64 GetSampleCount() const;
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UInt32 GetSampleRate() const;
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SoundStatus GetStatus() const;
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bool IsLooping() const;
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bool OpenFromFile(const String& filePath, const MusicParams& params = MusicParams());
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bool OpenFromMemory(const void* data, std::size_t size, const MusicParams& params = MusicParams());
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bool OpenFromStream(Stream& stream, const MusicParams& params = MusicParams());
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void Pause();
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void Play();
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void SetPlayingOffset(UInt32 offset);
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void Stop();
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Music& operator=(const Music&) = delete;
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Music& operator=(Music&&) = delete; ///TODO
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private:
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MusicImpl* m_impl = nullptr;
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bool FillAndQueueBuffer(unsigned int buffer);
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void MusicThread();
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static MusicLoader::LoaderList s_loaders;
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};
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}
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#endif // NAZARA_MUSIC_HPP
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