Files
NazaraEngine/src/Nazara/Renderer/Resources/Shaders/None/compatibility.vert
Lynix 197bddb6ba Transformed "Encoded shaders" into "Encoded Resources"
Former-commit-id: ead4cc9bb162d2f9e5c08756575e84f3a9056679
2013-09-20 16:20:51 +02:00

18 lines
464 B
GLSL

/********************Entrant********************/
varying mat4 InstanceData0;
varying vec3 VertexPosition;
/********************Uniformes********************/
uniform mat4 ViewProjMatrix;
uniform mat4 WorldViewProjMatrix;
/********************Fonctions********************/
void main()
{
#if FLAG_INSTANCING
gl_Position = ViewProjMatrix * InstanceData0 * vec4(VertexPosition, 1.0);
#else
gl_Position = WorldViewProjMatrix * vec4(VertexPosition, 1.0);
#endif
}