NazaraEngine/include/Nazara/Graphics
Jérôme Leclercq fe16584c8c Minor fixes 2022-02-23 23:48:20 +01:00
..
Components Graphics/FramePipeline: Replace maps with memory pools and indices 2022-02-21 20:47:11 +01:00
Systems Graphics/FramePipeline: Replace maps with memory pools and indices 2022-02-21 20:47:11 +01:00
Thirdparty/robin_hood Graphics: Add RenderElement and ElementRenderer (WIP) 2021-08-19 18:47:11 +02:00
AbstractViewer.hpp Update copyright date 2022-01-01 15:30:09 +01:00
AbstractViewer.inl Update copyright date 2022-01-01 15:30:09 +01:00
Algorithm.hpp Update copyright date 2022-01-01 15:30:09 +01:00
Algorithm.inl Update copyright date 2022-01-01 15:30:09 +01:00
BakedFrameGraph.hpp Update copyright date 2022-01-01 15:30:09 +01:00
BakedFrameGraph.inl Update copyright date 2022-01-01 15:30:09 +01:00
BasicMaterial.hpp Add Phong lighting (WIP) 2022-01-11 19:47:29 +01:00
BasicMaterial.inl Add Phong lighting (WIP) 2022-01-11 19:47:29 +01:00
Camera.hpp Update copyright date 2022-01-01 15:30:09 +01:00
Camera.inl Update copyright date 2022-01-01 15:30:09 +01:00
Components.hpp Add light support (WIP) 2022-02-02 12:55:39 +01:00
Config.hpp Update copyright date 2022-01-01 15:30:09 +01:00
ConfigCheck.hpp Update copyright date 2022-01-01 15:30:09 +01:00
Debug.hpp Update copyright date 2022-01-01 15:30:09 +01:00
DebugOff.hpp Update copyright date 2022-01-01 15:30:09 +01:00
DepthMaterial.hpp Minor fixes 2022-02-23 23:48:20 +01:00
DepthMaterial.inl Minor fixes 2022-02-23 23:48:20 +01:00
DepthPipelinePass.hpp Graphics/ForwardFramePipeline: Fix scissor update 2022-02-22 13:31:22 +01:00
DepthPipelinePass.inl Graphics/ForwardFramePipeline: Fix scissor update 2022-02-22 13:31:22 +01:00
DirectionalLight.hpp Graphics/ForwardFramePipeline: Frustum cull lights 2022-02-02 19:39:46 +01:00
DirectionalLight.inl Graphics: Move FramePipeline passes to separate classes 2022-02-16 18:29:27 +01:00
ElementRenderer.hpp Add light support (WIP) 2022-02-02 12:55:39 +01:00
ElementRenderer.inl Update copyright date 2022-01-01 15:30:09 +01:00
Enums.hpp Add Phong lighting (WIP) 2022-01-11 19:47:29 +01:00
ForwardFramePipeline.hpp Minor fixes 2022-02-23 23:48:20 +01:00
ForwardFramePipeline.inl Minor fixes 2022-02-23 23:48:20 +01:00
ForwardPipelinePass.hpp Graphics/ForwardFramePipeline: Fix scissor update 2022-02-22 13:31:22 +01:00
ForwardPipelinePass.inl Graphics/ForwardFramePipeline: Fix scissor update 2022-02-22 13:31:22 +01:00
FrameGraph.hpp Update copyright date 2022-01-01 15:30:09 +01:00
FrameGraph.inl Update copyright date 2022-01-01 15:30:09 +01:00
FramePass.hpp Minor fixes 2022-02-04 13:54:26 +01:00
FramePass.inl Minor fixes 2022-02-04 13:54:26 +01:00
FramePassAttachment.hpp Update copyright date 2022-01-01 15:30:09 +01:00
FramePassAttachment.inl Update copyright date 2022-01-01 15:30:09 +01:00
FramePipeline.hpp Graphics/FramePipeline: Replace maps with memory pools and indices 2022-02-21 20:47:11 +01:00
FramePipeline.inl Graphics: Move FramePipeline passes to separate classes 2022-02-16 18:29:27 +01:00
FramePipelinePass.hpp Graphics: Move scissor box from InstancedRenderable to GraphicsComponent 2022-02-21 20:44:54 +01:00
FramePipelinePass.inl Graphics: Move FramePipeline passes to separate classes 2022-02-16 18:29:27 +01:00
GraphicalMesh.hpp Big buffer refactor 2022-01-23 00:05:08 +01:00
GraphicalMesh.inl Big buffer refactor 2022-01-23 00:05:08 +01:00
Graphics.hpp Merge fix 2022-01-23 20:00:11 +01:00
Graphics.inl Big buffer refactor 2022-01-23 00:05:08 +01:00
GuillotineTextureAtlas.hpp Update copyright date 2022-01-01 15:30:09 +01:00
GuillotineTextureAtlas.inl Update copyright date 2022-01-01 15:30:09 +01:00
InstancedRenderable.hpp Graphics: Move scissor box from InstancedRenderable to GraphicsComponent 2022-02-21 20:44:54 +01:00
InstancedRenderable.inl Graphics: Move scissor box from InstancedRenderable to GraphicsComponent 2022-02-21 20:44:54 +01:00
Light.hpp Graphics/ForwardFramePipeline: Frustum cull lights 2022-02-02 19:39:46 +01:00
Light.inl Add light support (WIP) 2022-02-02 12:55:39 +01:00
Material.hpp Graphics: Move FramePipeline passes to separate classes 2022-02-16 18:29:27 +01:00
Material.inl Graphics: Move FramePipeline passes to separate classes 2022-02-16 18:29:27 +01:00
MaterialPass.hpp Graphics: Move FramePipeline passes to separate classes 2022-02-16 18:29:27 +01:00
MaterialPass.inl Graphics: Move FramePipeline passes to separate classes 2022-02-16 18:29:27 +01:00
MaterialPassRegistry.hpp Update copyright date 2022-01-01 15:30:09 +01:00
MaterialPassRegistry.inl Update copyright date 2022-01-01 15:30:09 +01:00
MaterialPipeline.hpp Update copyright date 2022-01-01 15:30:09 +01:00
MaterialPipeline.inl Update copyright date 2022-01-01 15:30:09 +01:00
MaterialSettings.hpp Update copyright date 2022-01-01 15:30:09 +01:00
MaterialSettings.inl Update copyright date 2022-01-01 15:30:09 +01:00
Model.hpp Graphics: Move scissor box from InstancedRenderable to GraphicsComponent 2022-02-21 20:44:54 +01:00
Model.inl Update copyright date 2022-01-01 15:30:09 +01:00
PhongLightingMaterial.hpp Add Phong lighting (WIP) 2022-01-11 19:47:29 +01:00
PhongLightingMaterial.inl Add Phong lighting (WIP) 2022-01-11 19:47:29 +01:00
PointLight.hpp Graphics/ForwardFramePipeline: Frustum cull lights 2022-02-02 19:39:46 +01:00
PointLight.inl Add light support (WIP) 2022-02-02 12:55:39 +01:00
PredefinedShaderStructs.hpp Add Phong lighting (WIP) 2022-01-11 19:47:29 +01:00
PredefinedShaderStructs.inl Update copyright date 2022-01-01 15:30:09 +01:00
RenderElement.hpp Add light support (WIP) 2022-02-02 12:55:39 +01:00
RenderElement.inl Update copyright date 2022-01-01 15:30:09 +01:00
RenderQueue.hpp Update copyright date 2022-01-01 15:30:09 +01:00
RenderQueue.inl Update copyright date 2022-01-01 15:30:09 +01:00
RenderQueueRegistry.hpp Merge fix 2022-01-23 20:00:11 +01:00
RenderQueueRegistry.inl Big buffer refactor 2022-01-23 00:05:08 +01:00
RenderSpriteChain.hpp Merge fix 2022-01-23 20:00:11 +01:00
RenderSpriteChain.inl Update copyright date 2022-01-01 15:30:09 +01:00
RenderSubmesh.hpp Merge fix 2022-01-23 20:00:11 +01:00
RenderSubmesh.inl Big buffer refactor 2022-01-23 00:05:08 +01:00
SlicedSprite.hpp Graphics: Move scissor box from InstancedRenderable to GraphicsComponent 2022-02-21 20:44:54 +01:00
SlicedSprite.inl Update copyright date 2022-01-01 15:30:09 +01:00
SpotLight.hpp Graphics/ForwardFramePipeline: Frustum cull lights 2022-02-02 19:39:46 +01:00
SpotLight.inl Add light support (WIP) 2022-02-02 12:55:39 +01:00
Sprite.hpp Graphics: Move scissor box from InstancedRenderable to GraphicsComponent 2022-02-21 20:44:54 +01:00
Sprite.inl Graphics/Sprite: Fix AABB 2022-01-21 21:44:21 +01:00
SpriteChainRenderer.hpp Add light support (WIP) 2022-02-02 12:55:39 +01:00
SpriteChainRenderer.inl Update copyright date 2022-01-01 15:30:09 +01:00
SubmeshRenderer.hpp Add light support (WIP) 2022-02-02 12:55:39 +01:00
SubmeshRenderer.inl Update copyright date 2022-01-01 15:30:09 +01:00
Systems.hpp Regenerate global headers, unicode and spirv data 2022-01-04 16:36:28 +01:00
TextSprite.hpp Graphics: Move scissor box from InstancedRenderable to GraphicsComponent 2022-02-21 20:44:54 +01:00
TextSprite.inl Update copyright date 2022-01-01 15:30:09 +01:00
TextureSamplerCache.hpp Update copyright date 2022-01-01 15:30:09 +01:00
TextureSamplerCache.inl Update copyright date 2022-01-01 15:30:09 +01:00
UberShader.hpp Shader: Handle type as expressions 2022-02-17 13:23:56 +01:00
UberShader.inl Update copyright date 2022-01-01 15:30:09 +01:00
ViewerInstance.hpp Merge fix 2022-01-23 20:00:11 +01:00
ViewerInstance.inl Merge branch 'master' into phong-lighting 2022-01-23 13:36:48 +01:00
WorldInstance.hpp Merge fix 2022-01-23 20:00:11 +01:00
WorldInstance.inl Big buffer refactor 2022-01-23 00:05:08 +01:00