NazaraEngine/src/Nazara/Graphics
Lynix a332579c80 Deferred Shading update
-Deferred Shading now use a dynamics pass system
-Forward Shading is now capable of rendering more than three lights
(Multipass)


Former-commit-id: 74ed0b998d72aa9eb3bd2aab938a75985ebb2bf6
2013-12-28 10:22:03 +01:00
..
Debug Merged 2D and 3D modules into Graphics module 2013-04-03 01:14:55 +02:00
Loaders Added center mesh parameter 2013-12-20 20:03:18 +01:00
Resources/DeferredShading Deferred Shading update 2013-12-28 10:22:03 +01:00
AbstractBackground.cpp Renamed Background to AbstractBackground 2013-06-27 12:53:04 +02:00
AbstractRenderQueue.cpp Rewritted rendersystem 2013-05-25 10:07:36 +02:00
AbstractRenderTechnique.cpp Added new RenderTechnique system 2013-10-09 10:14:17 +02:00
AbstractViewer.cpp Big Graphics update 2013-08-21 20:05:33 +02:00
Camera.cpp Fixed some VS warnings 2013-09-21 00:10:10 +02:00
ColorBackground.cpp Fixed [Color|Texture]Background not rendering 2013-09-07 22:06:50 +02:00
DeferredBloomPass.cpp Deferred Shading update 2013-12-28 10:22:03 +01:00
DeferredDOFPass.cpp Deferred Shading update 2013-12-28 10:22:03 +01:00
DeferredFXAAPass.cpp Deferred Shading update 2013-12-28 10:22:03 +01:00
DeferredFinalPass.cpp Deferred Shading update 2013-12-28 10:22:03 +01:00
DeferredFogPass.cpp Deferred Shading update 2013-12-28 10:22:03 +01:00
DeferredForwardPass.cpp Deferred Shading update 2013-12-28 10:22:03 +01:00
DeferredGeometryPass.cpp Deferred Shading update 2013-12-28 10:22:03 +01:00
DeferredPhongLightingPass.cpp Deferred Shading update 2013-12-28 10:22:03 +01:00
DeferredRenderPass.cpp Deferred Shading update 2013-12-28 10:22:03 +01:00
DeferredRenderQueue.cpp Added Deferred Shading 2013-10-22 12:54:05 +02:00
DeferredRenderTechnique.cpp Deferred Shading update 2013-12-28 10:22:03 +01:00
Drawable.cpp Merged 2D and 3D modules into Graphics module 2013-04-03 01:14:55 +02:00
ForwardRenderQueue.cpp Deferred Shading update 2013-12-28 10:22:03 +01:00
ForwardRenderTechnique.cpp Deferred Shading update 2013-12-28 10:22:03 +01:00
Graphics.cpp Added Deferred Shading 2013-10-22 12:54:05 +02:00
Light.cpp Fixed SpotLight bounding volume computation 2013-12-09 14:45:21 +01:00
LightManager.cpp Fixed LightManager crash 2013-09-04 00:19:33 +02:00
Model.cpp Added Model::InvalidateBoundingVolume 2013-12-20 19:41:13 +01:00
RenderTechniques.cpp Fixed missing files 2013-10-09 10:55:37 +02:00
Scene.cpp Added new RenderTechnique system 2013-10-09 10:14:17 +02:00
SceneNode.cpp Fixed SceneNode::operator= 2013-12-13 22:07:42 +01:00
SceneRoot.cpp Moved Model::EnableDraw to SceneNode::EnableDrawing 2013-08-23 13:16:42 +02:00
SkyboxBackground.cpp Added new RenderTechnique system 2013-10-09 10:14:17 +02:00
Sprite.cpp Added Sprite::SetTexture 2013-10-09 10:14:17 +02:00
TextureBackground.cpp Fixed [Color|Texture]Background not rendering 2013-09-07 22:06:50 +02:00
View.cpp Fixed some VS warnings 2013-09-21 00:10:10 +02:00