NazaraEngine/include/Nazara/OpenGLRenderer/OpenGLShaderModule.inl

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// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - OpenGL renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/OpenGLRenderer/Debug.hpp>
namespace Nz
{
inline auto OpenGLShaderModule::GetExplicitBindings() const -> const std::vector<ExplicitBinding>&
{
return m_explicitBindings;
}
}
#include <Nazara/OpenGLRenderer/DebugOff.hpp>