NazaraEngine/THANKS.md

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Thanks

A special thank you to all those who may have contributed directly or indirectly to this project. We can mention:

  • RafBill and Raakz: Finding bugs and/or testing.
  • Fissal "DrFisher" Hannoun: Helping a lot in architecture design.
  • Alexandre "Danman" Janniaux: Helping making the POSIX implementation.
  • Youri "Gawaboumga" Hubaut: Improving the whole project by making the documentation, improving the code, and more.
  • Rémi "overdrivr" Bèges: Made the Noise module.

Additional thanks

This engine also uses different projects, we obviously thank their respective authors and contributors:

  • chipmunk2d: A fast and lightweight 2D game physics library.
  • dr_wav: Single file audio decoding libraries for C/C++.
  • entt: Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more.
  • freetype: A freely available software library to render fonts.
  • kiwisolver: Efficient C++ implementation of the Cassowary constraint solving algorithm
  • libflac: Free Lossless Audio Codec
  • libsdl: Simple DirectMedia Layer
  • libvorbis: Reference implementation of the Ogg Vorbis audio format.
  • minimp3: Minimalistic MP3 decoder single header library
  • newtondynamics: Newton Dynamics is an integrated solution for real time simulation of physics environments.
  • openal-soft: OpenAL Soft is a software implementation of the OpenAL 3D audio API.
  • stb: single-file public domain (or MIT licensed) libraries for C/C++