NazaraEngine/src/Nazara/VulkanRenderer/VulkanShaderBinding.cpp

76 lines
2.8 KiB
C++

// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - Vulkan Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/VulkanRenderer/VulkanShaderBinding.hpp>
#include <Nazara/Core/Algorithm.hpp>
#include <Nazara/Core/StackVector.hpp>
#include <Nazara/VulkanRenderer/VulkanBuffer.hpp>
#include <Nazara/VulkanRenderer/VulkanRenderPipelineLayout.hpp>
#include <Nazara/VulkanRenderer/VulkanTexture.hpp>
#include <Nazara/VulkanRenderer/VulkanTextureSampler.hpp>
#include <Nazara/VulkanRenderer/Debug.hpp>
namespace Nz
{
void VulkanShaderBinding::Update(const Binding* bindings, std::size_t bindingCount)
{
StackVector<VkDescriptorBufferInfo> bufferBinding = NazaraStackVector(VkDescriptorBufferInfo, bindingCount);
StackVector<VkDescriptorImageInfo> imageBinding = NazaraStackVector(VkDescriptorImageInfo, bindingCount);
StackVector<VkWriteDescriptorSet> writeOps = NazaraStackVector(VkWriteDescriptorSet, bindingCount);
for (std::size_t i = 0; i < bindingCount; ++i)
{
const Binding& binding = bindings[i];
VkWriteDescriptorSet& writeOp = writeOps.emplace_back();
writeOp.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
writeOp.dstSet = m_descriptorSet;
writeOp.dstBinding = UInt32(binding.bindingIndex);
std::visit([&](auto&& arg)
{
using T = std::decay_t<decltype(arg)>;
if constexpr (std::is_same_v<T, TextureBinding>)
{
const VulkanTexture* vkTexture = static_cast<const VulkanTexture*>(arg.texture);
const VulkanTextureSampler* vkSampler = static_cast<const VulkanTextureSampler*>(arg.sampler);
VkDescriptorImageInfo& imageInfo = imageBinding.emplace_back();
imageInfo.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
imageInfo.imageView = (vkTexture) ? vkTexture->GetImageView() : VK_NULL_HANDLE;
imageInfo.sampler = (vkSampler) ? vkSampler->GetSampler() : VK_NULL_HANDLE;
writeOp.descriptorCount = 1;
writeOp.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
writeOp.pImageInfo = &imageInfo;
}
else if constexpr (std::is_same_v<T, UniformBufferBinding>)
{
VulkanBuffer* vkBuffer = static_cast<VulkanBuffer*>(arg.buffer);
VkDescriptorBufferInfo& bufferInfo = bufferBinding.emplace_back();
bufferInfo.buffer = (vkBuffer) ? vkBuffer->GetBuffer() : VK_NULL_HANDLE;
bufferInfo.offset = arg.offset;
bufferInfo.range = arg.range;
writeOp.descriptorCount = 1;
writeOp.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
writeOp.pBufferInfo = &bufferInfo;
}
else
static_assert(AlwaysFalse<T>::value, "non-exhaustive visitor");
}, binding.content);
}
m_owner.GetDevice()->vkUpdateDescriptorSets(*m_owner.GetDevice(), UInt32(writeOps.size()), writeOps.data(), 0U, nullptr);
}
void VulkanShaderBinding::Release()
{
m_owner.Release(*this);
}
}