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Config.hpp
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Updated copyright texts
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2013-03-13 23:23:41 +01:00 |
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Context.hpp
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Added ResourceRef (Automatic resource reference)
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2013-03-15 03:09:58 +01:00 |
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ContextParameters.hpp
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Updated copyright texts
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2013-03-13 23:23:41 +01:00 |
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Debug.hpp
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Updated copyright texts
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2013-03-13 23:23:41 +01:00 |
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DebugDrawer.hpp
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Updated copyright texts
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2013-03-13 23:23:41 +01:00 |
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DebugOff.hpp
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Updated copyright texts
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2013-03-13 23:23:41 +01:00 |
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Enums.hpp
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Added ShaderUniform (Faster GetUniformLocation)
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2013-05-11 14:03:22 +02:00 |
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Material.hpp
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Added user-friendly method for loading maps
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2013-04-09 11:33:03 +02:00 |
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OcclusionQuery.hpp
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Updated copyright texts
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2013-03-13 23:23:41 +01:00 |
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OpenGL.hpp
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Added OpenGL::BindTexture(unit, type, id)
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2013-05-11 14:04:41 +02:00 |
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RenderTarget.hpp
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Updated copyright texts
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2013-03-13 23:23:41 +01:00 |
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RenderTargetParameters.hpp
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Updated copyright texts
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2013-03-13 23:23:41 +01:00 |
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RenderTexture.hpp
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Updated copyright texts
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2013-03-13 23:23:41 +01:00 |
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RenderWindow.hpp
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Updated copyright texts
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2013-03-13 23:23:41 +01:00 |
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Renderer.hpp
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Greatly improved Renderer
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2013-05-03 02:58:35 +02:00 |
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Shader.hpp
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Added ShaderUniform (Faster GetUniformLocation)
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2013-05-11 14:03:22 +02:00 |
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ShaderBuilder.hpp
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Fixed incorrect comment
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2013-04-01 02:52:03 +02:00 |
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Texture.hpp
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Greatly improved Renderer
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2013-05-03 02:58:35 +02:00 |
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TextureSampler.hpp
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Reworked texture samplers internal
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2013-03-16 01:07:00 +01:00 |