Lynix c5ece59597 Lua/LuaInstance: Improve code
Former-commit-id: a93c9c2db6b0bca2fa236cc2d9c6be8b0ff15211 [formerly 986c24bc675da874d11ad85cd5026dfafd923dda] [formerly b071ccaef50f97de0fc29060b74e8fb55e4eb566 [formerly 82021bb41c9dd57c9244fd4fd8efea694d51f7d4]]
Former-commit-id: 5acb7d0fe7365613dfb4edf02f955d5a829ec831 [formerly cd88f46679a1bec5682d6ae2c4aed5f504ec49e2]
Former-commit-id: a6fac707a49d379a90327879cee0fc2beddd6efe
2016-09-04 19:58:22 +02:00
2016-08-21 13:48:52 +02:00
2016-09-04 19:58:22 +02:00
2016-08-25 16:28:25 +02:00
2016-08-25 13:07:19 +02:00
2016-07-26 12:11:36 +02:00
2015-01-19 00:17:03 +01:00

Nazara Engine

Nazara Engine is a fast, complete, cross-platform, object-oriented API which can help you in your daily developper life.
Its goal is to provide a set of useful classes : Its core provides unicode strings, filesystem access, hashs, threads, ...

It also provide a set of libraries, such as audio, network, physics, renderer, 2D and 3D graphics engines, ...

You can use it in any kind of commercial/non-commercial applications without any restriction (MIT license).

Authors

Jérôme "Lynix" Leclercq - main developper (lynix680@gmail.com)
Rémi "overdrivr" Bèges - developper & helper - Noise Module - (remi.beges@laposte.net)

Install

Use the premake build system in the build directory then compile the engine for your platform.

How to use

You can find tutorials on installation, compilation and use on the official wiki

Contribute

#####Don't hesitate to contribute to Nazara Engine by:#####

Website
Wiki
Forum

###Thanks to:###

  • RafBill and Raakz: Finding bugs and/or testing
  • Fissal "DrFisher" Hannoun: Helping a lot in architecture design
  • Alexandre "Danman" Janniaux: Helping making the POSIX implementation
  • Youri "Gawaboumga" Hubaut: Improving the engine code by merging on GitHub
Description
No description provided
Readme 28 MiB
Languages
C++ 99.1%
Lua 0.9%