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NazaraEngine/src/Nazara/Renderer/RenderBuffer.cpp
2023-01-22 17:41:18 +01:00

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// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Renderer module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Renderer/RenderBuffer.hpp>
#include <Nazara/Renderer/RenderDevice.hpp>
#include <Nazara/Renderer/Debug.hpp>
namespace Nz
{
RenderBuffer::~RenderBuffer() = default;
BufferFactory GetRenderBufferFactory(std::shared_ptr<RenderDevice> device)
{
return [device = std::move(device)](BufferType type, UInt64 size, BufferUsageFlags usage, const void* initialData) -> std::shared_ptr<Buffer>
{
return device->InstantiateBuffer(type, size, usage, initialData);
};
}
}