NazaraEngine/tests/Engine/Utility/EventHandler/FocusState.hpp

31 lines
716 B
C++

#ifndef __FOCUSSTATE_HPP__
#define __FOCUSSTATE_HPP__
#include "Text.hpp"
#include <Nazara/Utility/EventHandler.hpp>
#include <NDK/State.hpp>
class StateContext;
class FocusState : public Ndk::State
{
public:
FocusState(StateContext& stateContext);
void Enter(Ndk::StateMachine& fsm) override;
void Leave(Ndk::StateMachine& fsm) override;
bool Update(Ndk::StateMachine& fsm, float elapsedTime) override;
private:
void DrawMenu();
StateContext& m_context;
Text m_text;
NazaraSlot(Nz::EventHandler, OnGainedFocus, m_gainedFocusSlot);
NazaraSlot(Nz::EventHandler, OnLostFocus, m_lostFocusSlot);
NazaraSlot(Nz::EventHandler, OnKeyPressed, m_keyPressedSlot);
};
#endif // __FOCUSSTATE_HPP__