Files
NazaraEngine/src/Nazara/Utility/VertexBuffer.cpp
Lynix 6c2fb1eb89 Added ResourceRef (Automatic resource reference)
Former-commit-id: 97a0b2732f4dc443b8e1676e68b33b1b53ddf4fb
2013-03-15 03:09:58 +01:00

161 lines
4.1 KiB
C++

// Copyright (C) 2013 Jérôme Leclercq
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Utility/VertexBuffer.hpp>
#include <Nazara/Core/Error.hpp>
#include <stdexcept>
#include <Nazara/Utility/Debug.hpp>
///FIXME: Gérer efficacement les erreurs de création du buffer
NzVertexBuffer::NzVertexBuffer(const NzVertexDeclaration* vertexDeclaration, NzBuffer* buffer, unsigned int startVertex, unsigned int vertexCount) :
m_buffer(buffer),
m_vertexDeclaration(vertexDeclaration),
m_ownsBuffer(false),
m_startVertex(startVertex),
m_vertexCount(vertexCount)
{
#ifdef NAZARA_DEBUG
if (!m_buffer || !m_buffer->IsValid())
{
NazaraError("Buffer is invalid");
throw std::invalid_argument("Buffer must be valid");
}
if (!m_vertexDeclaration || !m_vertexDeclaration->IsValid())
{
NazaraError("Vertex declaration is invalid");
throw std::invalid_argument("Invalid vertex declaration");
}
#endif
}
NzVertexBuffer::NzVertexBuffer(const NzVertexDeclaration* vertexDeclaration, unsigned int length, nzBufferStorage storage, nzBufferUsage usage) :
m_vertexDeclaration(vertexDeclaration),
m_ownsBuffer(true),
m_startVertex(0),
m_vertexCount(length)
{
#ifdef NAZARA_DEBUG
if (!m_vertexDeclaration || !m_vertexDeclaration->IsValid())
{
NazaraError("Vertex declaration is invalid");
throw std::invalid_argument("Invalid vertex declaration");
}
#endif
m_buffer = new NzBuffer(nzBufferType_Vertex, length, vertexDeclaration->GetStride(nzElementStream_VertexData), storage, usage);
m_buffer->SetPersistent(false);
}
NzVertexBuffer::NzVertexBuffer(const NzVertexBuffer& vertexBuffer) :
NzResource(true),
m_vertexDeclaration(vertexBuffer.m_vertexDeclaration),
m_ownsBuffer(vertexBuffer.m_ownsBuffer),
m_startVertex(vertexBuffer.m_startVertex),
m_vertexCount(vertexBuffer.m_vertexCount)
{
if (m_ownsBuffer)
{
NzBuffer* buffer = vertexBuffer.m_buffer;
m_buffer = new NzBuffer(nzBufferType_Vertex, buffer->GetLength(), buffer->GetSize(), buffer->GetStorage(), buffer->GetUsage());
m_buffer->SetPersistent(false);
m_buffer->CopyContent(*vertexBuffer.m_buffer);
}
else
m_buffer = vertexBuffer.m_buffer;
}
NzVertexBuffer::~NzVertexBuffer() = default;
bool NzVertexBuffer::Fill(const void* data, unsigned int offset, unsigned int length)
{
#if NAZARA_UTILITY_SAFE
if (offset+length > m_vertexCount)
{
NazaraError("Exceeding virtual buffer size");
return false;
}
#endif
return m_buffer->Fill(data, m_startVertex+offset, length);
}
NzBuffer* NzVertexBuffer::GetBuffer() const
{
return m_buffer;
}
void* NzVertexBuffer::GetPointer()
{
return reinterpret_cast<nzUInt8*>(m_buffer->GetPointer()) + m_startVertex*m_buffer->GetTypeSize();
}
const void* NzVertexBuffer::GetPointer() const
{
return reinterpret_cast<const nzUInt8*>(m_buffer->GetPointer()) + m_startVertex*m_buffer->GetTypeSize();
}
unsigned int NzVertexBuffer::GetStartVertex() const
{
return m_startVertex;
}
nzUInt8 NzVertexBuffer::GetTypeSize() const
{
return m_buffer->GetTypeSize();
}
unsigned int NzVertexBuffer::GetVertexCount() const
{
return m_vertexCount;
}
const NzVertexDeclaration* NzVertexBuffer::GetVertexDeclaration() const
{
return m_vertexDeclaration;
}
bool NzVertexBuffer::IsHardware() const
{
return m_buffer->IsHardware();
}
void* NzVertexBuffer::Map(nzBufferAccess access, unsigned int offset, unsigned int length)
{
#if NAZARA_UTILITY_SAFE
if (offset+length > m_vertexCount)
{
NazaraError("Exceeding virtual buffer size");
return nullptr;
}
#endif
return m_buffer->Map(access, m_startVertex+offset, (length) ? length : m_vertexCount-offset);
}
void* NzVertexBuffer::Map(nzBufferAccess access, unsigned int offset, unsigned int length) const
{
#if NAZARA_UTILITY_SAFE
if (offset+length > m_vertexCount)
{
NazaraError("Exceeding virtual buffer size");
return nullptr;
}
#endif
return m_buffer->Map(access, m_startVertex+offset, (length) ? length : m_vertexCount-offset);
}
bool NzVertexBuffer::SetStorage(nzBufferStorage storage)
{
return m_buffer->SetStorage(storage);
}
void NzVertexBuffer::Unmap() const
{
m_buffer->Unmap();
}