NazaraEngine/include/Nazara/Physics3D/Systems/Physics3DSystem.inl

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// Copyright (C) 2024 Jérôme "SirLynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Physics3D module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Physics3D/Debug.hpp>
namespace Nz
{
inline PhysWorld3D& Physics3DSystem::GetPhysWorld()
{
return m_physWorld;
}
inline const PhysWorld3D& Physics3DSystem::GetPhysWorld() const
{
return m_physWorld;
}
inline entt::handle Physics3DSystem::GetRigidBodyEntity(UInt32 bodyIndex) const
{
return entt::handle(m_registry, m_bodyIndicesToEntity[bodyIndex]);
}
}
#include <Nazara/Physics3D/DebugOff.hpp>