NazaraEngine/include/Nazara/Renderer
Lynix e6fc3edeca Renderer/RenderStates: Fix compilation with GCC/Clang
Former-commit-id: 802d2d15fc5c1d7f5a350ce18e1c105cdb001b5f [formerly 76d7c26fba7510d64aadbac3b142a699afdfad16] [formerly a1ec278f7404f5bd1ecad4e0c3c511bdf638e67e [formerly 0f98c7716944aad42b0c5ac58af360526757dc2f]]
Former-commit-id: 118f5cf639bb5f7fc0330519a9e8e464203859b5 [formerly 96bcd9ce1d3e4f43dc4ffc0389de27e6bd66ca71]
Former-commit-id: 94a2d27a97be7040287bedee2c8c3695a021115e
2016-08-10 23:12:22 +02:00
..
Config.hpp Separate NAZARA_API into multiple defines (one per module) 2015-06-13 22:31:29 +02:00
ConfigCheck.hpp Disable memory manager for every module 2015-09-28 00:41:24 +02:00
Context.hpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
ContextParameters.hpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
Debug.hpp Updated copyright year 2015-01-21 20:53:01 +01:00
DebugDrawer.hpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
DebugOff.hpp Updated copyright year 2015-01-21 20:53:01 +01:00
Enums.hpp Make mesh able to carry material informations 2016-04-30 18:44:33 +02:00
GpuQuery.hpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
OpenGL.hpp Merge branch 'NDK-ShadowMapping' 2016-05-13 13:06:23 +02:00
RenderBuffer.hpp Merge branch 'NDK-Refactor' into NDK 2015-09-25 23:16:58 +02:00
RenderBuffer.inl Revert "Core/RefCounted: Remove persistent boolean" 2016-08-02 13:20:34 +02:00
RenderPipeline.hpp Graphics: Separate pipeline state from Material into a new class, MaterialPipeline 2016-08-05 22:11:13 +02:00
RenderPipeline.inl Graphics: Separate pipeline state from Material into a new class, MaterialPipeline 2016-08-05 22:11:13 +02:00
RenderStates.hpp Graphics: Separate pipeline state from Material into a new class, MaterialPipeline 2016-08-05 22:11:13 +02:00
RenderStates.inl Renderer/RenderStates: Fix compilation with GCC/Clang 2016-08-10 23:12:22 +02:00
RenderTarget.hpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
RenderTargetParameters.hpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
RenderTexture.hpp Add override where missing 2015-12-30 15:15:20 +01:00
RenderTexture.inl Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
RenderWindow.hpp Renderer/RenderWindow: Fix visibility of OnWindow*() events 2016-06-20 13:12:09 +02:00
Renderer.hpp Merge branch 'NDK-Refactor' into NDK 2015-09-25 23:16:58 +02:00
Shader.hpp Merge branch 'master' into NDK-ShadowMapping 2015-12-09 00:59:07 +01:00
Shader.inl Revert "Core/RefCounted: Remove persistent boolean" 2016-08-02 13:20:34 +02:00
ShaderStage.hpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
Texture.hpp Fix a shitload of warnings in 64 bits mode 2016-06-13 21:09:55 +02:00
Texture.inl Revert "Core/RefCounted: Remove persistent boolean" 2016-08-02 13:20:34 +02:00
TextureSampler.hpp Make mesh able to carry material informations 2016-04-30 18:44:33 +02:00
UberShader.hpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
UberShaderInstance.hpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
UberShaderInstancePreprocessor.hpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
UberShaderPreprocessor.hpp Switch from Nz prefix to namespace Nz 2015-09-25 19:20:05 +02:00
UberShaderPreprocessor.inl Revert "Core/RefCounted: Remove persistent boolean" 2016-08-02 13:20:34 +02:00