NazaraEngine/include/Nazara/Graphics/SceneData.hpp

28 lines
559 B
C++

// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_SCENEDATA_HPP
#define NAZARA_SCENEDATA_HPP
#include <Nazara/Core/Color.hpp>
namespace Nz
{
class AbstractBackground;
class AbstractViewer;
class Texture;
struct SceneData
{
Color ambientColor;
const AbstractBackground* background;
const AbstractViewer* viewer;
Texture* globalReflectionTexture;
};
}
#endif // NAZARA_SCENEDATA_HPP