NazaraEngine/include/Nazara/Physics/StaticBody.hpp

24 lines
604 B
C++

// Copyright (C) 2012 Jérôme Leclercq / Rémi Bèges
// This file is part of the "Nazara Engine".
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef STATICBODY_HPP
#define STATICBODY_HPP
#include <Nazara/Prerequesites.hpp>
//#include <Nazara/Physics/PhysicsEntity.hpp>
#include "PhysicsEntity.hpp"
class NzStaticBody : public NzPhysicsEntity
{
public:
NzStaticBody(NzPhysicsWorld* world, const NzCollisionShape& shape, const NzVector3f& position, float mass);
~NzStaticBody();
protected:
private:
};
#endif // STATICBODY_HPP