NazaraEngine/include/Nazara/Shader/SpirvAstVisitor.hpp

62 lines
2.0 KiB
C++

// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - Shader generator"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_SPIRVEXPRESSIONLOAD_HPP
#define NAZARA_SPIRVEXPRESSIONLOAD_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Shader/Config.hpp>
#include <Nazara/Shader/ShaderAstVisitorExcept.hpp>
#include <Nazara/Shader/ShaderVarVisitorExcept.hpp>
#include <vector>
namespace Nz
{
class SpirvWriter;
class NAZARA_SHADER_API SpirvAstVisitor : public ShaderAstVisitorExcept
{
public:
inline SpirvAstVisitor(SpirvWriter& writer);
SpirvAstVisitor(const SpirvAstVisitor&) = delete;
SpirvAstVisitor(SpirvAstVisitor&&) = delete;
~SpirvAstVisitor() = default;
UInt32 EvaluateExpression(const ShaderNodes::ExpressionPtr& expr);
using ShaderAstVisitorExcept::Visit;
void Visit(ShaderNodes::AccessMember& node) override;
void Visit(ShaderNodes::AssignOp& node) override;
void Visit(ShaderNodes::BinaryOp& node) override;
void Visit(ShaderNodes::Cast& node) override;
void Visit(ShaderNodes::ConditionalExpression& node) override;
void Visit(ShaderNodes::ConditionalStatement& node) override;
void Visit(ShaderNodes::Constant& node) override;
void Visit(ShaderNodes::DeclareVariable& node) override;
void Visit(ShaderNodes::Discard& node) override;
void Visit(ShaderNodes::ExpressionStatement& node) override;
void Visit(ShaderNodes::Identifier& node) override;
void Visit(ShaderNodes::IntrinsicCall& node) override;
void Visit(ShaderNodes::Sample2D& node) override;
void Visit(ShaderNodes::StatementBlock& node) override;
void Visit(ShaderNodes::SwizzleOp& node) override;
SpirvAstVisitor& operator=(const SpirvAstVisitor&) = delete;
SpirvAstVisitor& operator=(SpirvAstVisitor&&) = delete;
private:
void PushResultId(UInt32 value);
UInt32 PopResultId();
std::vector<UInt32> m_resultIds;
SpirvWriter& m_writer;
};
}
#include <Nazara/Shader/SpirvAstVisitor.inl>
#endif