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Config.hpp
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Split shader generation to a new module
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2020-08-11 00:00:36 +02:00 |
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ConfigCheck.hpp
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Split shader generation to a new module
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2020-08-11 00:00:36 +02:00 |
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Debug.hpp
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Split shader generation to a new module
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2020-08-11 00:00:36 +02:00 |
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DebugOff.hpp
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Split shader generation to a new module
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2020-08-11 00:00:36 +02:00 |
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GlslWriter.hpp
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Shader: Add Discard node
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2020-12-30 20:05:16 +01:00 |
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GlslWriter.inl
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Fix redefinition of type
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2020-08-27 20:12:54 +02:00 |
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Shader.hpp
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Add module configurations
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2020-09-17 20:10:39 +02:00 |
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ShaderAst.hpp
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Commit current work
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2021-01-02 21:15:59 +01:00 |
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ShaderAst.inl
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Commit current work
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2021-01-02 21:15:59 +01:00 |
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ShaderAstCloner.hpp
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Shader: Add Discard node
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2020-12-30 20:05:16 +01:00 |
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ShaderAstCloner.inl
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Split shader generation to a new module
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2020-08-11 00:00:36 +02:00 |
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ShaderAstRecursiveVisitor.hpp
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Shader: Add Discard node
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2020-12-30 20:05:16 +01:00 |
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ShaderAstRecursiveVisitor.inl
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Split shader generation to a new module
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2020-08-11 00:00:36 +02:00 |
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ShaderAstSerializer.hpp
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Commit current work
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2021-01-02 21:15:59 +01:00 |
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ShaderAstSerializer.inl
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Commit current work
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2021-01-02 21:15:59 +01:00 |
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ShaderAstValidator.hpp
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Add conditional expression/statement support for shaders
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2020-11-19 13:56:54 +01:00 |
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ShaderAstValidator.inl
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Split shader generation to a new module
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2020-08-11 00:00:36 +02:00 |
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ShaderAstVisitor.hpp
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Shader: Add Discard node
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2020-12-30 20:05:16 +01:00 |
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ShaderAstVisitorExcept.hpp
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Shader: Add Discard node
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2020-12-30 20:05:16 +01:00 |
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ShaderBuilder.hpp
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Commit current work
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2021-01-02 21:15:59 +01:00 |
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ShaderBuilder.inl
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Split shader generation to a new module
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2020-08-11 00:00:36 +02:00 |
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ShaderConstantValue.hpp
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Add SpirvConstantCache
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2020-08-20 01:05:16 +02:00 |
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ShaderEnums.hpp
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Commit current work
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2021-01-02 21:15:59 +01:00 |
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ShaderExpressionType.hpp
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Shader: Add type functions
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2020-09-22 21:50:07 +02:00 |
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ShaderExpressionType.inl
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Remove Nz::String and Nz::StringStream
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2020-09-25 19:31:01 +02:00 |
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ShaderNodes.hpp
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Shader: Add Discard node
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2020-12-30 20:05:16 +01:00 |
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ShaderNodes.inl
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Commit current work
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2021-01-02 21:15:59 +01:00 |
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ShaderVarVisitor.hpp
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Fix a lot of warnings and some errors
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2020-09-26 11:44:09 +02:00 |
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ShaderVarVisitorExcept.hpp
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Big SpirVWriter refactor
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2020-08-23 18:32:28 +02:00 |
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ShaderVariables.hpp
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Split shader generation to a new module
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2020-08-11 00:00:36 +02:00 |
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ShaderVariables.inl
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Split shader generation to a new module
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2020-08-11 00:00:36 +02:00 |
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ShaderWriter.hpp
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Commit current work
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2021-01-02 21:15:59 +01:00 |
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SpirvAstVisitor.hpp
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Shader: Add Discard node
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2020-12-30 20:05:16 +01:00 |
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SpirvAstVisitor.inl
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Refactor SpirV classes
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2020-08-23 21:56:30 +02:00 |
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SpirvConstantCache.hpp
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Shader/Spirv: Put types and constants in the same section
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2020-08-21 22:51:11 +02:00 |
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SpirvConstantCache.inl
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Add SpirvConstantCache
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2020-08-20 01:05:16 +02:00 |
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SpirvData.hpp
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Add Spir-V header/source generator
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2020-08-17 23:59:08 +02:00 |
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SpirvExpressionLoad.hpp
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Refactor SpirV classes
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2020-08-23 21:56:30 +02:00 |
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SpirvExpressionLoad.inl
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Big SpirVWriter refactor
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2020-08-23 18:32:28 +02:00 |
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SpirvExpressionStore.hpp
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Big SpirVWriter refactor
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2020-08-23 18:32:28 +02:00 |
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SpirvExpressionStore.inl
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Big SpirVWriter refactor
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2020-08-23 18:32:28 +02:00 |
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SpirvPrinter.hpp
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Some more fixes, hopefully GCC will stop shitting itself now
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2020-08-27 23:22:13 +02:00 |
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SpirvPrinter.inl
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Workaround some GCC bug
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2020-08-27 22:58:44 +02:00 |
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SpirvSection.hpp
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Shader/SpirvWriter: Split section to another class + improve variadic parameters support
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2020-08-18 00:00:05 +02:00 |
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SpirvSection.inl
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Add SpirvConstantCache
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2020-08-20 01:05:16 +02:00 |
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SpirvWriter.hpp
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Add conditional expression/statement support for shaders
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2020-11-19 13:56:54 +01:00 |
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SpirvWriter.inl
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Commit current work
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2021-01-02 21:15:59 +01:00 |