NazaraEngine/include/Nazara/Shader/SpirvWriter.inl

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C++

// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - Shader generator"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Shader/SpirvWriter.hpp>
#include <Nazara/Math/Algorithm.hpp>
#include <Nazara/Shader/Debug.hpp>
namespace Nz
{
inline bool SpirvWriter::IsConditionEnabled(const std::string& condition) const
{
std::size_t conditionIndex = m_context.shader->FindConditionByName(condition);
assert(conditionIndex != ShaderAst::InvalidCondition);
return TestBit<Nz::UInt64>(m_context.states->enabledConditions, conditionIndex);
}
}
#include <Nazara/Shader/DebugOff.hpp>