Files
NazaraEngine/include/Nazara/Graphics/SkinningManager.hpp
Lynix 1fc17c8b53 Separate NAZARA_API into multiple defines (one per module)
To fix inter-module dependency


Former-commit-id: 64704f020e0af22e529d38527323ba977187d4d0
2015-06-13 22:31:29 +02:00

41 lines
1.1 KiB
C++

// Copyright (C) 2015 Jérôme Leclercq
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_SKINNINGMANAGER_HPP
#define NAZARA_SKINNINGMANAGER_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Graphics/Config.hpp>
class NzSkeleton;
class NzSkeletalMesh;
class NzVertexBuffer;
class NAZARA_GRAPHICS_API NzSkinningManager
{
friend class NzGraphics;
public:
using SkinFunction = void (*)(const NzSkeletalMesh* mesh, const NzSkeleton* skeleton, NzVertexBuffer* buffer);
NzSkinningManager() = delete;
~NzSkinningManager() = delete;
static NzVertexBuffer* GetBuffer(const NzSkeletalMesh* mesh, const NzSkeleton* skeleton);
static void Skin();
private:
static bool Initialize();
static void OnSkeletalMeshDestroy(const NzSkeletalMesh* mesh);
static void OnSkeletonInvalidated(const NzSkeleton* skeleton);
static void OnSkeletonRelease(const NzSkeleton* skeleton);
static void Uninitialize();
static SkinFunction s_skinFunc;
};
#endif // NAZARA_SKINNINGMANAGER_HPP