Go to file
Lynix f709ca4997 VulkanRenderer: Add RenderWindow wrapper
Former-commit-id: 8046b7ecb5a71ba64bb5d51faaa2d2946318e6f1 [formerly adbc30c0ed533b63c445125f013384412f9272bd] [formerly eaa0c2a91e13440ee9b869d5fd2faad08d682879 [formerly 67381c6dbe3b960b1ab23bbe18c0a6193286f330]]
Former-commit-id: f4716a44444383d107f44265b5720490e141e4d0 [formerly 49d667d30dda623e6192853573efe05aa589035c]
Former-commit-id: fd3718fac5bb6d896d7cfd350807bbc1c0af309f
2016-09-15 00:44:22 +02:00
NazaraModuleTemplate Update/fix module template 2015-09-28 00:41:36 +02:00
SDK SDK/Entity: Add constant component getter 2016-08-14 18:01:23 +02:00
build Add new Renderer architecture (far from complete) 2016-08-23 12:52:34 +02:00
examples Utility/MaterialData: Remove CustomDefined 2016-08-04 01:12:06 +02:00
include/Nazara VulkanRenderer: Add RenderWindow wrapper 2016-09-15 00:44:22 +02:00
plugins/Assimp Plugins/Assimp: Handle assimp errors 2016-08-04 01:12:17 +02:00
src/Nazara VulkanRenderer: Add RenderWindow wrapper 2016-09-15 00:44:22 +02:00
tests UnitTests: Fix blocking case 2016-07-29 13:38:00 +02:00
.gitattributes Prevent GitHub to count external libraries into the project files 2016-07-13 12:26:38 +02:00
.gitignore Merge remote-tracking branch 'refs/remotes/origin/master' into vulkan 2016-08-08 08:54:09 +02:00
Doxyfile Update Doxyfile 2016-03-01 14:00:10 +01:00
LICENSE Add LICENSE file 2016-07-26 12:11:36 +02:00
License-Cabin.txt Added Cabin license (Oops) 2015-01-19 00:17:03 +01:00
readme.md Documentation for Special files of Core 2016-02-21 14:40:47 +01:00
readme_fr.md Documentation for Special files of Core 2016-02-21 14:40:47 +01:00
writing style.md Use of markdown for "writing style.md" 2016-04-27 02:03:17 +02:00

readme.md

Nazara Engine

Nazara Engine is a fast, complete, cross-platform, object-oriented API which can help you in your daily developper life.
Its goal is to provide a set of useful classes : Its core provides unicode strings, filesystem access, hashs, threads, ...

It also provide a set of libraries, such as audio, network, physics, renderer, 2D and 3D graphics engines, ...

You can use it in any kind of commercial/non-commercial applications without any restriction (MIT license).

Authors

Jérôme "Lynix" Leclercq - main developper (lynix680@gmail.com)
Rémi "overdrivr" Bèges - developper & helper - Noise Module - (remi.beges@laposte.net)

Install

Use the premake build system in the build directory then compile the engine for your platform.

How to use

You can find tutorials on installation, compilation and use on the official wiki

Contribute

#####Don't hesitate to contribute to Nazara Engine by:#####

Website
Wiki
Forum

###Thanks to:###

  • RafBill and Raakz: Finding bugs and/or testing
  • Fissal "DrFisher" Hannoun: Helping a lot in architecture design
  • Alexandre "Danman" Janniaux: Helping making the POSIX implementation
  • Youri "Gawaboumga" Hubaut: Improving the engine code by merging on GitHub